The Long Dark (not for sale on GOG anymore)
Was updated to
version 1.89 (Windows only at the moment)
Changelog from
Long Dark website:
CHANGELIST v1.89 [69558]
HIGHLIGHTS
New Region: Ash Canyon
New Challenge Mode: Darkwalker
New UI: Region Selection Menu
New Gear Items: Crampons and the Technical Backup
GENERAL FIXES
[General] Fixed an issue that caused the game to hang when loading, while a third party overlay (IE Steam, Nvidia overlays) was active.
[General] Fixed a potential hang that could occur when launching the game.
[General] Post Unity 2019 upgrade optimization.
[Audio] Fixed an issue that prevented wildlife audio from playing.
GENERAL ART FIXES
[Enviro] Fixed various floating or clipping objects found throughout the world.
[Enviro] Fixed numerous areas Players could become stuck on terrain.
[Enviro] Fixed misaligned texture on the Park Sign found in Milton.
[Lighting] Optimized indoor light volumes to help remove seams in dark areas.
USER INTERFACE
[Map] Improved how icons are sorted when in close proximity on the Map.
[Map] Added missing icon for the Mystery Lake, Carter Hydro Dam exit.
[UI] New Region Selection Menu.
[UI] Tuned the Crafting menu to approve the general quality of life.
[UI] Update the States Menu to be more visually clear.
[UI] Added more Loading Icons on the Load Screens.
[UI] Localization pass and bug fixes.
[UI] Improved the Russian description for the Hunted Part 2 badge.
[UI] Fixed Gear items not appearing correctly when viewed Inspection mode, while the HUD is disabled.
SURVIVAL MODE
[General] Fixed an issue that could cause the Spray Glyph option to appear in Survival Mode games.
WINTERMUTE
[EP3] Fixed an issue that could cause the game to lock-up, when answering a phone call.
CHALLENGE MODE
[Darkwalker] Fixed the incorrect death message appearing when killed by natural causes.
[Darkwalker] Fixed an issue that caused the Spray Paint cap to appear at an incorrect offset, when spraying a Glyph.
[Darkwalker] Improved how the Darkwalker tracks the Player after transitioning to a new Region.
[Darkwalker] Added ropes to some climbing points in Broken Railroad and Pleasant Valley.
[Darkwalker] Fixed an issue that caused some localized Tool Tip text to be cut off.
[Darkwalker] Added missing subtitles.
[Darkwalker] Fixed an issue that prevented the audio stringer to play correctly, when the Darkwalker appears while inside an interior.
[Darkwalker] Ward fires now go out once the ward has expired.
[Darkwalker] Wards placed on the outside of an exterior now expire correctly, while inside.
[Darkwalker] Interiors now prevent players from placing a ward fire while one is already active.
[Darkwalker] No longer able to remove a banish glyph, once placed
[Darkwalker] Fixed an error that would cause a dialog to appear in-game, if the player left, then returned to a region with an active ward fire.
[Hunted Pt 2] Fixed an issue that would cause the Old Bear to disappear, if the player transitioned at a very specific point in the Old Bear’s animation.
KNOWN ISSUES
[All] Ash Canyon time explored is currently not tracked and does not appear in the journal.
edit: Added changelog