From MaGog's logs for 4 April:
NOTE!
CHANGED FILE
Deadnaut, downloadables,
Windows installer, English (
setup_deadnaut_2.1.0.2.exe ***TO***
setup_deadnaut_2.2.0.3.exe;
1.3.0 (gog-2) ***TO***
1.3.1 (gog-3);
Mon, 09 Nov 2015 16:03:17 GMT ***TO***
Mon, 04 Apr 2016 08:58:07 GMT;
162,022,296 ***TO***
163,850,512)
NOTE!
CHANGED FILE
Deadnaut, downloadables,
Mac OS X installer, English (
deadnaut_2.1.0.6.dmg ***TO***
deadnaut_2.1.0.7.dmg;
1.3.0 (gog-6) ***TO***
1.3.1 (gog-7);
Mon, 09 Nov 2015 16:03:27 GMT ***TO***
Mon, 04 Apr 2016 08:58:18 GMT;
186,676,068 ***TO***
183,922,409)
NOTE!
CHANGED FILE
Deadnaut, downloadables,
Linux installer, English (
gog_deadnaut_2.1.0.3.sh ***TO***
gog_deadnaut_2.2.0.4.sh;
1.3.0 (gog-3) ***TO***
1.3.1 (gog-4);
Mon, 09 Nov 2015 16:03:32 GMT ***TO***
Mon, 04 Apr 2016 08:58:27 GMT;
186,244,885 ***TO***
183,974,518)
NOTE! CHANGED
Deadnaut, changelog (
http://www.an-ovel.com/downloads/chg/chg_1425559795.htm)
NOTE! ADD +++ Patch 1.3.1
NOTE! ADD +++ Greetings fellow commanders, Deadnaut has just been patched to v1.3.1!
NOTE! ADD +++ We've been tinkering under the hood of Deadnaut and come up with a healthy batch of balance changes, fixes, optimisations and tweaks to make your experience in the depths of space even more doomed enjoyable!
NOTE! ADD +++
NOTE! ADD +++ Balance: Ghosts enemies can no longer drag deadnauts. This fixes an issue where such enemies could drag characters into the void, resulting in them getting stuck.
NOTE! ADD +++ Balance: Hacking sentinels is now more effective (easier to hack, hacks last longer).
NOTE! ADD +++ Balance: Enemies can no longer hit each other with their own projectiles (blast weapons excluded). This matches the behaviour of deadnaut friendly fire.
NOTE! ADD +++ Balance: The amount of Knowledge stolen by the Siphon flaw has been reduced and capped.
NOTE! ADD +++ Balance: Mines are now significantly more effective, especially at higher gear levels, and take into account the wielder's combat skill.
NOTE! ADD +++ Balance: The image created by the projector now decays faster and takes more damage from all sources, however, the wielder's detection skill provides more of a benefit.
NOTE! ADD +++ Tweak: Stim use is now bound to the left ("[") and right ("]") bracket keys, representing the first and second slots respectively.
NOTE! ADD +++ Tweak: Deadnauts with melee primaries and ranged secondaries will now use their ranged weapons when appropriate.
NOTE! ADD +++ Tweak: Deadnauts with melee primaries, scanners and projectors no longer automatically shoot enemies unless they've been spotted or forced to attack.
NOTE! ADD +++ Tweak: Inter-mission exit game button now reads "Save & exit".
NOTE! ADD +++ Tweak: Grouped deadnauts are now smarter about spreading out work when a number of consecutive "Investigate" orders are given.
NOTE! ADD +++ Tweak: Grouped deadnauts will no longer wait for the best hacker to open a door if that hacker is far away.
NOTE! ADD +++ Fixed: End game debrief was reporting erroneous numbers for "Sentinels hacked".
NOTE! ADD +++ Fixed: An issue where the chat log would stop working. A side-effect of this change is that extremely large chat logs will have their oldest entries culled.
NOTE! ADD +++ Fixed: The Siphon flaw allowing a negative Knowledge balance.
NOTE! ADD +++ Fixed: A few issues when exiting the game.
NOTE! ADD +++ Fixed: The Selective Deafness flaw no longer allows deadnauts to open disabled (grey) doors.
NOTE! ADD +++ Fixed: Mines now once again apply critical hit effects.
NOTE! ADD +++ Fixed: Deadnauts will never attack hacked sentinels unless forced by the player.
NOTE! ADD +++ Fixed: A rare issue where saved games would fail to load.
NOTE! ADD +++ Fixed: Additional checks to make sure portals don't teleport deadnauts into the void.
NOTE! ADD +++ Performance: Updated SQLite library to 3.11.
NOTE! ADD +++ Performance: Game assemblies are now built with Microsoft's Roslyn compiler.
NOTE! ADD +++ Performance: Updated screen space ambient occlusion effect.
NOTE! ADD +++ Performance: Extensive optimisations to memory and CPU usage to reduce stuttering.
NOTE! ADD +++ Performance: Optimisations to sentinel AI to reduce stuttering in later levels.
NOTE! CHANGED
Deadnaut, file_size:
154 MB ***TO***
163 MB NOTE!
CHANGED FILE
Don't Starve, downloadables,
Windows installer, English (
setup_dont_starve_2.10.0.20.exe ***TO***
setup_dont_starve_2.11.0.21.exe;
20160331 (gog-20) ***TO***
20160401 (gog-21);
Thu, 31 Mar 2016 17:43:38 GMT ***TO***
Mon, 04 Apr 2016 11:56:12 GMT;
281,844,384 ***TO***
281,849,416)
NOTE!
CHANGED FILE
Don't Starve, downloadables,
Mac OS X installer, English (
dont_starve_2.1.0.8.dmg ***TO***
dont_starve_2.2.0.9.dmg;
20160331 (gog-8) ***TO***
20160401 (gog-9);
Thu, 31 Mar 2016 15:40:28 GMT ***TO***
Mon, 04 Apr 2016 11:58:03 GMT;
190,778,062 ***TO***
190,782,653)
NOTE!
CHANGED FILE
Don't Starve, downloadables,
Linux installer, English (
gog_don_t_starve_2.2.0.4.sh ***TO***
gog_don_t_starve_2.3.0.5.sh;
20160331 (gog-4) ***TO***
20160401 (gog-5);
Thu, 31 Mar 2016 15:40:00 GMT ***TO***
Mon, 04 Apr 2016 11:58:56 GMT;
181,523,873 ***TO***
362,139,310)
NOTE!
CHANGED FILE
Don't Starve, downloadables,
DLC: Reign of Giants: Mac OS X installer, English (
dlc_dont_starve_reign_of_giants_2.1.0.8.pkg ***TO***
dlc_dont_starve_reign_of_giants_2.2.0.9.pkg;
20160331 (gog-8) ***TO***
20160331 (gog-9);
Thu, 31 Mar 2016 15:41:31 GMT ***TO***
Mon, 04 Apr 2016 11:57:06 GMT;
73,250,286 ***TO***
73,270,762)
NOTE!
CHANGED FILE
Don't Starve, downloadables,
DLC: Shipwrecked: Mac OS X installer, English (
dlc_dont_starve_shipwrecked_2.1.0.8.pkg ***TO***
dlc_dont_starve_shipwrecked_2.2.0.9.pkg;
20160331 (gog-8) ***TO***
20160331 (gog-9);
Thu, 31 Mar 2016 15:41:56 GMT ***TO***
Mon, 04 Apr 2016 11:58:35 GMT;
356,550,122 ***TO***
356,632,045)
NOTE!
CHANGED FILE
Don't Starve, downloadables,
DLC: Shipwrecked: Linux installer, English (
gog_don_t_starve_shipwrecked_dlc_2.0.0.1.sh ***TO***
gog_don_t_starve_shipwrecked_dlc_2.0.0.2.sh;
20160331 (gog-1) ***TO***
20160331 (gog-2);
Thu, 31 Mar 2016 15:42:16 GMT ***TO***
Mon, 04 Apr 2016 12:01:02 GMT;
715,176,944 ***TO***
715,177,036)
[No changelog] NOTE! Probably
CHANGED FILE
No Pineapple Left Behind, all_files,
Windows installer, English, dl_ver:
1.0.6 (gog-6) ***TO***
1.1.0 (gog-7) NOTE! Probably
CHANGED FILE
No Pineapple Left Behind, all_files,
Mac OS X installer, English, dl_ver:
1.0.6 (gog-5) ***TO***
1.1.0 (gog-6) NOTE! Probably
CHANGED FILE
No Pineapple Left Behind, all_files,
Linux installer, English, dl_ver:
1.0.6 (gog-6) ***TO***
1.1.0 (gog-7) NOTE! CHANGED
No Pineapple Left Behind, changelog (
http://www.an-ovel.com/downloads/chg/chg_1455194518.htm)
NOTE! ADD +++ Patch 1.1.0 (04 April 2016)
NOTE! ADD +++ This update fixes a few minor issues. In particular, it was possible to screw up the first tutorial by not selecting Quantification at the correct time. While this is still possible, you'll pretty much have to TRY to do it :P
NOTE! CHANGED
No Pineapple Left Behind, file_size:
147 MB ***TO***
149 MB NOTE! CHANGED
Ronin, languages: Text only: English, Polish ***TO*** Text only:
Brazilian-Portuguese, German, English,
Spanish, French, Hungarian, Italian, Polish,
Russian [Same for Special Edition and DLC.] NOTE! CHANGED
Jotun [Upcoming], title_ru: ***TO*** Jotun - Скоро