Posted April 29, 2016
drealmer7
finding balance
drealmer7 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2010
From United States
agentcarr16
Vagabond
agentcarr16 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2014
From Canada
Posted April 29, 2016
Votecount
babark: 2 (flubbucket, Dessimu)
drealmer7: 1 (babark)
Dessimu: 1 (lotsofchickenwings)
HijacK: 1 (CSPVG)
JMich: 1 (trentonlf)
No-Lynch: 1 (a4plz)
babark is closest to lynch at L-5
babark: 2 (flubbucket, Dessimu)
drealmer7: 1 (babark)
Dessimu: 1 (lotsofchickenwings)
HijacK: 1 (CSPVG)
JMich: 1 (trentonlf)
No-Lynch: 1 (a4plz)
babark is closest to lynch at L-5
HypersomniacLive
The Reluctant Voter
HypersomniacLive Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2011
From Vatican City
Posted April 29, 2016
drealmer7
finding balance
drealmer7 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2010
From United States
Posted April 29, 2016
HypersomniacLive: How exactly does that work? As Bookwyrm627 pointed out, I'd say it's the exact opposite.
For me, normally, with 13 players, I'd be thinking the setup to be more likely 9v3v1 as opposed to 10v3. However, I don't think that'd (a neutral existing in this game) be the case with the win conditions in this setup, and so I think we're probably 10v3. To me that is town getting 1 extra than "normal" in a 13 player game in order to help balance town against evil's win condition (therefor giving town a bit more security than we'd have with 9.) Do most players here think that most 13 player games are simply 10v3 and that I'm wrong with my "normal" being 9v3v1? Regardless, now you understand what I was saying. I hope.
Who wants to check out my new vote-count keeping method? It's in trial mode, and still being tweaked, but I like it so far:
1. HijacK - 1 - CSPVG (#6),
2. JMich - 1 - /Dessimu (#10, #12), trentonlf (#18),
3. flubbucket - 0 - /Dessimu (#38, #69),
4. HypersomniacLive - 0 -
5. Bookwyrm627 - 0 -
6. Dessimu - 1 - /cristigale (#32, #141), locw (#131),
7. CSPVG - 0 -
8. drealmer7 - 1 - /drealmer7 (#9, #67), /Dessimu (#12, #33), /bookwyrm (#20, #179), babark (#26),
/Dessimu (#69, 80)
9. cristigale - 0 - /Dessimu (#33),
10. lotsofchickenwings - 0 - /HSL (#16, #177), /Dessimu (#80, #143), /flubbucket (#120, #128),
11. a4plz - 0 -
12. babark - 2 - flubbucket (#128), dessimu (#143)
13. trentonlf - 0 -
NO LYNCH - 1 - a4plz
not voting - JMich, drealmer, wyrm, HSL, HijacK, cristigale
/ = removed vote
(#, #) = (first # is cast vote post , 2nd # is removed vote post)
I also have further notations of each vote and what I think the person's motivations were and/or stated motivations -
example: cristigale - #32 - vote Dessimu ("holdover from last game" RVS !)
! = I believe stated vote reason
Dessimu
Irish ☕ good
Dessimu Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Aug 2014
From Denmark
Posted April 29, 2016
It is confusing
Dessimu
Irish ☕ good
Dessimu Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Aug 2014
From Denmark
Posted April 29, 2016
If you want to keep this format of vote count, it would be damn smart to somehow distinguish the current people that have active votes on them. Like, maybe bolding their numbers (numbers of the list). And then...distinguish the player with most active votes (player, closest to lynch) even more. By bolding his list number and his name?
So that if I want to quickly skim through, I am easily reminded of who stands where.
And if you will keep on updating this kind of vote count, how big will it be after two RL weeks in the game? Three weeks? A chaotic mess of information, where you can easily make mistakes.
So I guess, it would be smarter to provide a shorter vote count of active votes. And if asked, provide the messy one in addition.
So that if I want to quickly skim through, I am easily reminded of who stands where.
And if you will keep on updating this kind of vote count, how big will it be after two RL weeks in the game? Three weeks? A chaotic mess of information, where you can easily make mistakes.
So I guess, it would be smarter to provide a shorter vote count of active votes. And if asked, provide the messy one in addition.
Dessimu
Irish ☕ good
Dessimu Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Aug 2014
From Denmark
HypersomniacLive
The Reluctant Voter
HypersomniacLive Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2011
From Vatican City
Posted April 29, 2016
drealmer7: For me, normally, with 13 players, I'd be thinking the setup to be more likely 9v3v1 as opposed to 10v3. However, I don't think that'd (a neutral existing in this game) be the case with the win conditions in this setup, and so I think we're probably 10v3. To me that is town getting 1 extra than "normal" in a 13 player game in order to help balance town against evil's win condition (therefor giving town a bit more security than we'd have with 9.)
Do most players here think that most 13 player games are simply 10v3 and that I'm wrong with my "normal" being 9v3v1? Regardless, now you understand what I was saying. I hope.
[...]
If there is a third-party, and only one at that, do you think anything in the OP would hint at their existence? Do most players here think that most 13 player games are simply 10v3 and that I'm wrong with my "normal" being 9v3v1? Regardless, now you understand what I was saying. I hope.
[...]
Dessimu: And I think this discussion is better suited for Administration thread, where non-current players can tell their ideas.
[...]
Agreed. [...]
He was on earlier, but since D1 votes aren't really helpful, he decided there's nth else to do, so he's done with D1 altogether?
Vote babark
Bookwyrm627
ADD Jumping Bean
Bookwyrm627 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2013
From United States
Bookwyrm627
ADD Jumping Bean
Bookwyrm627 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2013
From United States
Posted April 29, 2016
Hijack, CSPVG, and Babark. Each of you please post at least one game-relevant observation about the setup and/or another player (either in relation to the setup or their game-relevant observation on another player). As an example, an observation about my and Dessimu's conversation regarding the familial ties between me and Drealmer would not meet this request, because that whole conversation wasn't really game relevant.
Everyone else has posted at least one observation, though some are really close to the "zero border". CSPVG is also close to the border, but he ultimately fell on the other side of it.
a4plz, you might be well served to do similarly.
Everyone else has posted at least one observation, though some are really close to the "zero border". CSPVG is also close to the border, but he ultimately fell on the other side of it.
a4plz, you might be well served to do similarly.
cristigale
Yip Yip
cristigale Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2012
From United States
Posted April 29, 2016
drealmer7: what do you make of the open set up? the fact that there are 13 players? do we think it is 10v3 and town has a little extra security because of the evil win condition?
Bookwyrm627: Where's the extra security? Seems to me like scum's win con being "Kill three specific players" is an added weakness on top of what we usually would have in 10v3. They could win by N2, if we lynch/kill/lynch the town PR's, even though it would be 7v3 at that point. agentcarr16
Vagabond
agentcarr16 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2014
From Canada
drealmer7
finding balance
drealmer7 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2010
From United States
Posted April 29, 2016
Dessimu: And I think this discussion is better suited for Administration thread, where non-current players can tell their ideas.
I'm not having a discussion about it, I was simply presenting my new method for others to see. Are you trying to get me in trouble? No way am I going to post anything about this game in any other thread, even if it is just a vote-count total. *ping* It's hard for me to go to that hypothetical because I am pretty solid that we're just good vs. evil/10v3 here. I'm not entirely opposed to considering something else if someone presents something that warrants consideration, but, I'm not doing that myself. (it looks like you're trying to get me to do that because you like to get me into trouble when I blabble... *ping*)
Dessimu
Irish ☕ good
Dessimu Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Aug 2014
From Denmark
agentcarr16
Vagabond
agentcarr16 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2014
From Canada
Posted April 29, 2016
It's a reminder for the player to return to the game. If a player gets prodded and doesn't return, they will be replaced.