Posted on: December 21, 2023

NortySpock
Possesseur vérifiéJeux: 235 Avis: 5
Lite Budget and schedule management sim
Look, obviously you manage SpaceX, starting from day 1. It's basically only a trip-down-memory-lane for those of us who have been following SpaceX news from back when they were launching from Kwajalein Island. The graphics are exactly what you see in the screenshots. The UI flows to pair up payloads with rockets and launch the rocket are somewhat out of order, and sometimes lack a bit of information you would want at that point in time. For example, if you try to launch a payload from-the-contracts page, I have not yet figured out where it tells you which rocket-size you are putting the payload ON until you literally have the rocket on the launchpad. Purchasing a rocket didn't incur expenses immediately. You only realized profit or loss when the rocket actually launched. It almost makes sense, if you consider “building a rocket and storing it” to be OpEx rather than CapEx, but still odd. You pick up contracts, but the penalties for being late seemed to be small (at least on easy, I never managed to trigger it on hard mode). The contracts were obvious parody names to stand in for actual contracts that SpaceX competed for and won, so that was a nice trip down memory lane There seemed to be a “Colonize Mars” win condition... I got some stuff built on Mars, but lost interest before I managed to land any people. The music fit well, I thought. Don’t get me wrong, as a rocket nerd, I enjoyed it. I had fun going down memory lane. I had fun seeing rocket-reusability-econ start to crush my competitors. But it’s going to be entertaining for “rocket-nerds-who-might-like-very-light-management-sims-that-are-on-rails”. It is NOT a mustache-twirling tycoon game. It is NOT a rocket sim. It is NOT an economics sim. It is NOT a complicated puzzle. It is “Play as the CEO of SpaceX”, and that’s it. To the developer of this game: I enjoyed this game, truly. Thank you. But the v1.0 game showed some threadbare spots, polish-wise, and it feels super incredibly niche.
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