Posted May 12, 2019
I have noticed that zork Nemesis under DOS as offered by GOG the game suffers from the biggest screen tearing I have seen in any game running under dosbox, plus some lag. I have tried different options and speeds but nothing aleviate the glitch the tearing is so big.
Tried different renderers, cycles and double buffer on/off
Any Advice? Thanks in advance
Tried different renderers, cycles and double buffer on/off
Any Advice? Thanks in advance