It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
During game the fights was acceptable, except those big elemental golems (or what it is) which allways one of my party member go to zero HP.

Then I got a quest to save girl. Was kidnaped with giant spider. His level is 9 and my party is composed with 4x 9 level.

This giant spider wipeout my party in second turn. He does AoE damage 4x. It is bug? I play on normal difficulty, and I can't image play this game on hard. This must be insane.

Also I am not sure, but I have freeze spell which I can freeze any enemy but allways in one turn. However in description it says in three turn. If I not use freeze spell on that spider, I believe, my party not withstand even one turn.

My party is composed with Battle Cleric, Wizzard (main character), Archer and Priest.
Post edited March 12, 2024 by Ra9000
So the freeze (stun, right?) spell is probably weighing find, but the way they say "turn" is confusing and has been brought up a lot on Discord. Turn us per character ( you, NPC, or enemy). The way they said Turn End causes confusion. I'd expect something tooltip or verbage charge in an upcoming patch.

Next off. The battle.

I think I know which battle your in and honestly I think with that group and level it should be do-able. Have you crafted any gear? This is a great way to pump up your stamina and int or you can focus on armour or magic armour if weak in them.o you want to target things like Stamina and then your main state (with your help I think that mostly be int or agi for the ranger).

If one character isn't doing much damage you might want to swap then out for another class at the Outpost since some classesagic types might not hurt a certain enemy much.
If you have bought materials or created potions, remember those cost no AP to use during battle.

I like this like Stun based abilities, or sunder. Temporary shields are great as the take damage first

Let me know if anything above helps.
I go to another area and meet a two 9 level monsters. One some kind of wolf and some giant animal(I cant identify it, it was some animal). Wolf kill my priest with their 4x damage. Then he kill my wizzard, then cleric, And when I finally kill the wolf, the second animal kill my ranger and game over.

Those 9 level creatures are overpowered. My wizzard is poor guy, I have around 210 Int. And his damage is poor.

Also crafting items is useless while I have lot of items to craft but none for my party.

Unfortunately whole game feels like alpha version instead some ready version to play.
Post edited March 13, 2024 by Ra9000
Oddly enough I haven't seen anyone else talk about these difficulties except on Hard or maybe Unfair. So you mean 4x dmg, as they hit 4x harder than you do?

While you should be able to pay an all wizard party. In your case you might want to check out a Lancer who had great Taunt control, or a Kingsman who has stun and taunt.

What abilities does your team use during battle?


Exploring and Missions have helped me get blueprints.
On other side, I never experienced a problems with game as other has (as I was read over internet). For example crashes or low fps. Except only in outpost in evening framerate going dow and it stuttering, but it is playable.

I am sorry for misleading, I mean 4x attack (or attack actions) not a damage. That means they hit me 4x with pretty big damage. Every fight I can do max 2x attack (if I not spend action point on healing or protection spell) and enemy too. But those hi level enemies does have more attack movements.

After patch I tried to enter fight with this wolf and another animal and I did it. They did only 2x attack instead 4x. However wolfkilled my Priest.

Then I met some goblin? I can't remember now but he does super damage and he hit my Priest 3 or 4x. Priest had increased armor with spell, goblin make 2 hits to decrease this armor and then with one hit instantly killed my Priest. He had around 220 - 240 HP.

I use mostly basic abilities to gather focus, but when enemy kill my members in one turn, there is something wrong. It should give me acces to all abilities from start or make enemies less powered with their attack.

For example my Wizzard has stunt spell but I have to gather a focus and it cost 2 action points. That means I can use it in 3. turn. Another good spell have Priest a healing totem, but this spell starting become less and less useful as enemy can destroy this totem in one their one turn and healing become useles when enemies does big damage. But I can access to it only in second or third turn depends if I need use a shield or healing spell.
Post edited March 14, 2024 by Ra9000
Would you mind sharing screenshots of your character stat and ability pages?
Hello Ra9000!


Quick question: what is the average stamina / HP for your characters?

Indeed the Spider Queen is pretty formidable but you should be able to take it at that level.
Your party composition should be just fine.

If your Wizard has 210 intel but the monster you are fighting with has increased Magic Armor or Resistances, then, it is normal to deal less damage and you need to use a Physical-based damage class.

Regarding crafting items, some chests will get you recipes for crafting gear for all classes. Also, you can buy some gear/recipes from the Blacksmith.

Monsters are Normal, Elites and bosses. Normal enemies have 2 Action Points, Elites have 3 AP and Bosses have 4 AP.

If you can, hop on to our discord channel and there maybe you can share some screenshots.

I will keep an eye on other people if they are experiencing this. Thank you very much!

Fane
Here are my screenshots. Hope it help.

Btw. yesterday I had fight with ghost. He did extra damage and then I have to fight with group of that ghosts. (You can see it from screenshots). And sometimes I feel it is like roll a dice if I win or not. Because I was anihilated with those ghosts and when I tried it today, I done it however my cleric died first.

Also yesterday my wizard got level 10, therefore I have screenshots with level 10. Btw. enemies which are boss for example the Thief (I can't remember what he was) in some catacombs. He has around 1000+ HP and it was easy fight compared to I described above.


character stat screenshot continue (post have limit of 2MB) and my original screenshots has around 8MB for one. I have to change a quality.
Attachments:
Post edited March 15, 2024 by Ra9000
avatar
Ra9000: Here are my screenshots. Hope it help.

Btw. yesterday I had fight with ghost. He did extra damage and then I have to fight with group of that ghosts. (You can see it from screenshots). And sometimes I feel it is like roll a dice if I win or not. Because I was anihilated with those ghosts and when I tried it today, I done it however my cleric died first.

Also yesterday my wizard got level 10, therefore I have screenshots with level 10. Btw. enemies which are boss for example the Thief (I can't remember what he was) in some catacombs. He has around 1000+ HP and it was easy fight compared to I described above.

character stat screenshot continue (post have limit of 2MB) and my original screenshots has around 8MB for one. I have to change a quality.
Certain looks like the RNG loot luck is working against you based on some of the gear that hasn't been able to be upgraded. I think the biggest issues are older gear and low Stamina (which better gear would help with)

Here is what I would do to get a leg up and then when you can get some better gear you can re-arrange your party and use whomever you want:

1) Take advantage of the 1.0.2 patch to get an increase in the amount of Resources bought (2 gold each) from many of the traders around the Outpost. Then use the Resources to do some Missions is you have any extra followers (you should have several extra by now if you went around to everywhere in the Outpost as the one quests prompted you to). Missions can get you a couple different things, but what I am hoping for is some blueprints to make your own gear (the best option imo) or at least some normal gear you can wear. You can make money this way, which then leads into the next things:

2) Start doing the Outpost Upgrades. I'd personally do Level 1 of all of them, and then look at which ones you want next. It's been a while since I went through them, but the Blacksmith should unlock blueprints and some materials. Other ones will unlock more Followers (which you can take with you to battle with; use to progress Outpost Upgrades, and do more Missions).

3) Use these new Followers to swap out some of your current ones so others in your party are hitting/healing harder.



I hope this doesn't seem too tedious, but to me the above suggestion is how I would try to escape the "RNG gods" refusing to drop me loot. I really like crafting gear so I can focus on extra Stamina, and in this case that is what I would do.