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I've long hated 'title' threads but this issue is really that simple.

If the player elects to 'Save & Quit' at any time during a level, they will only receive credit towards the rooms they complete when they return to the game even though time played will still carry over. This is glaringly inconsistent as either all player data should be brought forward for score purposes or no data should be brought forward.

This is, naturally, a very minor issue but content is content: points exist, point-based items (chalice) exist, and leaderboards exist.

I am not sure if this has always been the case with the game or if this is something that happened at any one build update. What I do know is that my Shaman score is #3 and I was looking to get it a bit higher, however electing to 'Save & Quit' sees me with one room completed in Level 3 because I stopped right before the boss room. >.<
Post edited February 08, 2016 by TheBitterness
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