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Hi guys,

We have the latest version of Zafehouse Diaries up and ready to be downloaded. Please visit your game shelf and snag the latest installer that will bump your game up to version 1.2.31.

Changelog:
1.2.31

Tweak: All custom survivors marked as "use every game" will now be added to each session, before survivors marked "use randomly".
Tweak: Custom survivors marked "use randomly" now have a 10% chance to appear, down from 25%.
Balance: The corpse cleaning task has had its difficulty reduced. In addition, even poorly skilled survivors will make progress on this task, albeit very slowly.
Fixed: Scrap now once again appears in item lists.
Fixed: Items are now once again junked from worst to best, rather than best to worst.
Fixed: The Piper no longer takes critical items, such as vehicle parts, if you trade with him.
Fixed: Medicine effectiveness is correctly reported when you hover over a medical item.
Fixed: Painkillers no longer state that they fix broken limbs.
Modding: The "Effectiveness" value for medical items is disabled if that item does not treat injuries.
Modding: Fixed an issue with custom tool items where star ratings were not reported correctly.
Modding: The item editor now provides more information when it detects that an item has not been given a plural name.

Thanks and have a nice day :)
Thanks, Judas!
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HypersomniacLive: Thanks, Judas!
Lol, I don't know why but this sounds soo sarcastic to me ;)

But really, thanks Judas!
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iontichy: Lol, I don't know why but this sounds soo sarcastic to me ;)

But really, thanks Judas!
Looks like your sarcasm meter is in desperate need of calibration :-p

Happy Holidays!
...but the official forums state we're at 2.2.3.
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tmreeves: ...but the official forums state we're at 2.2.3.
http://forums.screwflystudios.com/index.php/topic,631.0.html

This is their last stickied patch thread, 1.2.31:

http://forums.screwflystudios.com/index.php/topic,591.0.html

And there's no additional work being done on the game:

http://forums.screwflystudios.com/index.php/topic,647.0.html
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wvpr: And there's no additional work being done on the game:
http://forums.screwflystudios.com/index.php/topic,647.0.html
For present time as you say. We can't say for the future:
[i]" we don't have plans for major features or content.
there's always more you can do, and we may still do so in the future."[/i]
No more major work, maybe some minor ones.
Post edited June 10, 2014 by ERISS
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wvpr: And there's no additional work being done on the game:

http://forums.screwflystudios.com/index.php/topic,647.0.html
So, they wont be finishing the game then? That sucks.
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wvpr: And there's no additional work being done on the game:

http://forums.screwflystudios.com/index.php/topic,647.0.html
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Immoli: So, they wont be finishing the game then? That sucks.
I guess that depends on what you consider finished. There's a lot of content in it already.

I had trouble coming to terms with how they handled combat. Scouting a building carefully, picking off all the zombies I can spot, then being unable to retreat from the 13 hiding inside isn't the most satisfying way to lose a game.