It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Read this over on the official forums and managed to do it last night playing the first scenario. An event that occurs is a woman comes around with a trolley full of goods to trade. One of the options is to kill her and take all her stuff. Don't let your conscience get in the way! This is a logistical bonus as taking the trolley allows for a significantly larger carry capacity. I believe it's and extra 20 pounds or so. Not sure if it varies, but its certainly worth it.
Post edited February 15, 2013 by Starman9
Don't forget that there's a random chance (which shouldn't surprise anyone with this game:) when you attack and kill her that the trolley gets damaged (destroyed) in the attack. It'll even say so if that happens. You then get no carry bonus. Not sure yet if she can ever cause any injuries to any of your survivors when you do attack her as i've only choosen that option once. Even though it says she was easy to take out.

I could search and probably find that out, but I prefer to play the game to discover all the little things about it. Makes it more fun that way in my opinion. But to each their own:)
Post edited February 18, 2013 by Beukeboom
I won't spoil anything for you... but I will say that people have a tendency to make a lot of noise when you try to attack them. :)
avatar
LoganBooker: I won't spoil anything for you... but I will say that people have a tendency to make a lot of noise when you try to attack them. :)
Hehe, yep:) I noted that after I killed her it had said she made a lot of noise AND that a large mob of zombie all of a sudden starting showing up. I wasn't too surprised by that considering when I breach with guns I seemed to always draw a small mob afterwards outside the building:)

Needless to say I took off right away as my game style in that game was highly mobile. I just posted a long detailed post of it too just before this reply:)

Thanks for the tip still Logan, and keep up the good work:)