Posted March 24, 2013
First of all, I played Zafehouse the most of Saturday. Probably like 15 times, but failing every time.
I already thought about giving up, but decided to try once more this Sunday. And what do you know, things were going great this time: I had all the clues and I was able to secure the evac point. Still had all the survivors alive too.
There was just one problem. There were two possible evac points, and I had no way of knowing which was the correct one because I had already secured every clue in the map, but they were too vague. How did this came to be? Well, one of the clues said "they think <the street name, but no number, I already forgot what it was called; let's call it Alexa Drive> is the safest location to evac". If that line's too confusing, I'll write it again with the example: "They think Alexa Drive is the safest location to evac". Then, I found another clue, that said "the Chopper will be sent to the Warehouse".
Okay, so the chopper will come pick us up at the warehouse on Alexa Drive. Or whatever Drive it was called. But...fuuuuuck. There's two warehouses adjacent to each other on that street!!! The warehouse mentioned in the clues could be either one!!
Well, I thought I'd secure both; then at least half my group would be safe. But before I had time to do that, an angry mob came into my door and demanded one of my guys. My place was pretty well fortified, so I said Hell No, and fought. Two of my guys went down despite my fortifications and a huge, upgraded arsenal of weapons. At this point I thought there's no way I can secure that other warehouse anymore with just three guys, because the place would probably be swarming with Zeds (the whole area did). And the evac time was right around the corner. So I thought, hey, it's a 50/50 chance, let's just stay here. Better to have at least a small chance, rather than send my guys over there to get killed.
When the time of the evac drew nearer, the diary entries looked very positive and lead me to believe I had picked the right warehouse. There were entries like "we can definitely hear the chopper" and "the chopper will be here soon".
Imagine my surprise, when at 4 am I suddenly got the red screen that said the chopper landed, but none of my survivors were at the right location, and that they were left behind. I got so pissed, it's unbelievable. After so many failed tries, I got that close to victory, only to lose the whole game because there wasn't enough information to be found and I hadn't chosen the right location. Is this a guessing game, where everything is decided with a throw of a dice, or a survival game where right actions determine the victory? Because it really seems to be the former.
FIX THIS BUG! Don't have vague clues like "the chopper will land on Player Street" if there's multiple structures of similar kind there!!!!
I already thought about giving up, but decided to try once more this Sunday. And what do you know, things were going great this time: I had all the clues and I was able to secure the evac point. Still had all the survivors alive too.
There was just one problem. There were two possible evac points, and I had no way of knowing which was the correct one because I had already secured every clue in the map, but they were too vague. How did this came to be? Well, one of the clues said "they think <the street name, but no number, I already forgot what it was called; let's call it Alexa Drive> is the safest location to evac". If that line's too confusing, I'll write it again with the example: "They think Alexa Drive is the safest location to evac". Then, I found another clue, that said "the Chopper will be sent to the Warehouse".
Okay, so the chopper will come pick us up at the warehouse on Alexa Drive. Or whatever Drive it was called. But...fuuuuuck. There's two warehouses adjacent to each other on that street!!! The warehouse mentioned in the clues could be either one!!
Well, I thought I'd secure both; then at least half my group would be safe. But before I had time to do that, an angry mob came into my door and demanded one of my guys. My place was pretty well fortified, so I said Hell No, and fought. Two of my guys went down despite my fortifications and a huge, upgraded arsenal of weapons. At this point I thought there's no way I can secure that other warehouse anymore with just three guys, because the place would probably be swarming with Zeds (the whole area did). And the evac time was right around the corner. So I thought, hey, it's a 50/50 chance, let's just stay here. Better to have at least a small chance, rather than send my guys over there to get killed.
When the time of the evac drew nearer, the diary entries looked very positive and lead me to believe I had picked the right warehouse. There were entries like "we can definitely hear the chopper" and "the chopper will be here soon".
Imagine my surprise, when at 4 am I suddenly got the red screen that said the chopper landed, but none of my survivors were at the right location, and that they were left behind. I got so pissed, it's unbelievable. After so many failed tries, I got that close to victory, only to lose the whole game because there wasn't enough information to be found and I hadn't chosen the right location. Is this a guessing game, where everything is decided with a throw of a dice, or a survival game where right actions determine the victory? Because it really seems to be the former.
FIX THIS BUG! Don't have vague clues like "the chopper will land on Player Street" if there's multiple structures of similar kind there!!!!