Posted September 04, 2017
Sometimes during gameplay on Ys Seven, I'll notice an occasional 1-second stuttering. Generally if it occurs, it happens during combat. Could this be shader compilation stutter? I am running on an Alienware computer with these specs:
CPU: Intel Core i7-6850K, 3.60 GHz (6 cores)
GPU: Nvidia GTX 1080 Founders Edition
RAM: 16 GB
I'd think this computer should have no trouble with Ys Seven at all. Since Ys Seven is just 1.43 GB or so installed, would it be possible for Hyde, Inc. (XSEED's developer for this port) to add a "precache all" option? Or at least, precompile all shaders for whichever graphic card you have, whether it be Nvidia/ATI/Intel integrated.
CPU: Intel Core i7-6850K, 3.60 GHz (6 cores)
GPU: Nvidia GTX 1080 Founders Edition
RAM: 16 GB
I'd think this computer should have no trouble with Ys Seven at all. Since Ys Seven is just 1.43 GB or so installed, would it be possible for Hyde, Inc. (XSEED's developer for this port) to add a "precache all" option? Or at least, precompile all shaders for whichever graphic card you have, whether it be Nvidia/ATI/Intel integrated.
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