Posted March 03, 2015
Beat the game and thought i'd give some thoughts on it so far.
Game: Ys Origin (From HB, should be the same as GoG)
Graphics: 3D with 2D sprites. In comparison to Ys 5 on the PS2, it's very similar and has a very nice feel to it. The character portraits are nice, and full drawn images are beautiful and easy on the eyes. All sprites look nice and clean, and are animated well.
Music: Beautiful and upbeat, keeps you playing. If it weren't for the music you'd probably lose interest very quickly.
Sound: Good assets, if they are reused from earlier/later games i'm not sure. There is no voice acting, but then again there doesn't need to be. Everything sounds at the right level so nothing will be shrilling to your ears.
Story: Confusing, but as a prequel to the series it fills in the gaps and tells the overall universe's layout fairly well, even if you are limited to only the tower... As well as about the two goddesses, and the source of the evil.
Stages: Each stage has their own theme, and you'll get unique items to combat issues on those stages (cleats to walk on slippery glass, boots that resist quicksand, etc).
Warning: If you don't have water scales for holding your breath; You can and will die quickly once you run out of air. There's no slow drop of HP over time, it's a HUGE drop of HP very very quickly once your oxygen runs out. Also you need to equip the scales for them to work, unlike most of the items in the inventory.
Bosses: Each monster boss plays out the same way: Stun it, hit it's weak point, repeat. All bosses have multiple stages, although most of them only have 1 life bar. When their life runs below a certain point they will either have more attacks and patterns, or just be more annoying at times. The final boss has multiple forms, which i have yet to beat, so... Be ready to be frustrated at some of the bosses or cheap kills.
Bugs/Issues: You can't skip cutscenes (although the videos can be if you beat the game previously), and i really wish there was a quick way to equip the mask and swap it back out with your other item quickly so you can search for hidden objects... Although the mask's uses seem fairly limited to a few specific cases.
The books/information section has GP listed under one of the stats, which i think is suppose to be SP.
Also graphical options are set in a launcher, so if you want to raise/lower effects you need to restart the whole game. Also if you have a wireless or controller you want to use, have it plugged-in or turned on before starting the game, otherwise it probably won't recognize it.
The game seems to work fine shoving all the files on an ISO and running it from ram via imDisk, so that's always a plus...
Characters: The three characters play quite differently.
Yunica: Good & balanced. close combat with some ranged. A fun first playthrough. Wind early on acts as an excellent nearby AOE. If you usually want to play the growing innocent hero, definitely fills that role.
Hugo: Ranged & magic. Plot concentrates more hinting the story between him and Toal. Lots of button mashing until you get your second skill (bomb) or third skill (fire AOE).
Toal: Close combat, fast. Plot shows the other half of the storyline, path of uncertainty and then redemption. Also has the true ending (or so i've read). Good close combat as he sticks to enemies when you're attacking (Rather than randomly missing).
Difficulties: I played Normal and Very Easy.
Very Easy: Not quite a cake-walk, but i didn't need to do any grinding, and bosses weren't nearly as annoying. If you just want to get through the story, just play this.
Normal: Several times (usually bosses) i'd die simply because i couldn't deduce their attack pattern before they killed me. Several fights i ended up replaying over and over again. Some grinding required. After a while it got on my nerves. Some grinding required mid & late game. You also need every upgrade.
Finally: I think the game was well made, sounded beautiful, good story. If you want action/adventure/RPG, i heartily recommend!
edit: updated 5 March 2015
Game: Ys Origin (From HB, should be the same as GoG)
Graphics: 3D with 2D sprites. In comparison to Ys 5 on the PS2, it's very similar and has a very nice feel to it. The character portraits are nice, and full drawn images are beautiful and easy on the eyes. All sprites look nice and clean, and are animated well.
Music: Beautiful and upbeat, keeps you playing. If it weren't for the music you'd probably lose interest very quickly.
Sound: Good assets, if they are reused from earlier/later games i'm not sure. There is no voice acting, but then again there doesn't need to be. Everything sounds at the right level so nothing will be shrilling to your ears.
Story: Confusing, but as a prequel to the series it fills in the gaps and tells the overall universe's layout fairly well, even if you are limited to only the tower... As well as about the two goddesses, and the source of the evil.
Stages: Each stage has their own theme, and you'll get unique items to combat issues on those stages (cleats to walk on slippery glass, boots that resist quicksand, etc).
Warning: If you don't have water scales for holding your breath; You can and will die quickly once you run out of air. There's no slow drop of HP over time, it's a HUGE drop of HP very very quickly once your oxygen runs out. Also you need to equip the scales for them to work, unlike most of the items in the inventory.
Bosses: Each monster boss plays out the same way: Stun it, hit it's weak point, repeat. All bosses have multiple stages, although most of them only have 1 life bar. When their life runs below a certain point they will either have more attacks and patterns, or just be more annoying at times. The final boss has multiple forms, which i have yet to beat, so... Be ready to be frustrated at some of the bosses or cheap kills.
Bugs/Issues: You can't skip cutscenes (although the videos can be if you beat the game previously), and i really wish there was a quick way to equip the mask and swap it back out with your other item quickly so you can search for hidden objects... Although the mask's uses seem fairly limited to a few specific cases.
The books/information section has GP listed under one of the stats, which i think is suppose to be SP.
Also graphical options are set in a launcher, so if you want to raise/lower effects you need to restart the whole game. Also if you have a wireless or controller you want to use, have it plugged-in or turned on before starting the game, otherwise it probably won't recognize it.
The game seems to work fine shoving all the files on an ISO and running it from ram via imDisk, so that's always a plus...
Characters: The three characters play quite differently.
Yunica: Good & balanced. close combat with some ranged. A fun first playthrough. Wind early on acts as an excellent nearby AOE. If you usually want to play the growing innocent hero, definitely fills that role.
Hugo: Ranged & magic. Plot concentrates more hinting the story between him and Toal. Lots of button mashing until you get your second skill (bomb) or third skill (fire AOE).
Toal: Close combat, fast. Plot shows the other half of the storyline, path of uncertainty and then redemption. Also has the true ending (or so i've read). Good close combat as he sticks to enemies when you're attacking (Rather than randomly missing).
Difficulties: I played Normal and Very Easy.
Very Easy: Not quite a cake-walk, but i didn't need to do any grinding, and bosses weren't nearly as annoying. If you just want to get through the story, just play this.
Normal: Several times (usually bosses) i'd die simply because i couldn't deduce their attack pattern before they killed me. Several fights i ended up replaying over and over again. Some grinding required. After a while it got on my nerves. Some grinding required mid & late game. You also need every upgrade.
Finally: I think the game was well made, sounded beautiful, good story. If you want action/adventure/RPG, i heartily recommend!
edit: updated 5 March 2015
Post edited March 06, 2015 by rtcvb32