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Hello everyone,

I've been trying to play Oath in Felghana, but I can't get vsync to work. It doesn't break the game like it did with the first games (movement was sped up), but running at over a 1000 fps makes the most horrible coil whine in my PC.

I've tried both full screen and window. Different resolutions. Vsync on or off in the config. Setting a frame rate. Tried forcing it in the AMD software. Nothing seems to work and I'm out of ideas.

I have an AMD 3700X and RX480, running Radeon V20.11.2

If anyone has any ideas to get vsync to work (or some other way to cap framerate) I'd much appreciate it.

Thanks!
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Rahnak: [...]
I am late to the party, but did you try starting the game with the dx9 exe? And beforehand using the config exe (for dx9) to limit it to 60 fps.

I did so on the normal config.exe, too, and it still showed 900+ fps. But using the dx9 config and running the game with dx9 seems to limit it to 60fps. Though it looks to have some mico stuttering at times.
Definitely run the Direct3D 9 version. For reasons unclear, GOG has the installer provide a shortcut that launches the Direct3D 8 version by default. If that's not sufficient, use a Direct3D wrapper such as dgVoodoo (to translate to Direct3D 11 and provide a slew of useful options) or DXVK (to translate to Vulkan). I do wish that more GOG users were aware of such things. I own a very poorly specified desktop PC but have all of I, II, Seven, Origin and Oath in Felghana running at a butter smooth 60 fps with perfect frame pacing and no screen tearing with the aid of a wrapper.