Posted April 17, 2011
When i try to launch game, game crashes and not start
General protection fault!
History: CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- UObject::StaticAllocateObject <- (Class BaseGUIController) <- UObject::StaticConstructObject <- ULinkerLoad::CreateExport <- (BaseGUIController 1348545) <- ULinkerLoad::Create <- UObject::StaticLoadObject <- (Core.Class Engine.BaseGUIController NULL) <- UEngine::Init <- UGameEngine::Init <- InitEngine
I have Windows 7 64 bit
General protection fault!
History: CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- CheckTag <- ULinkerLoad::ULinkerLoad <- UObject::StaticAllocateObject <- (Class BaseGUIController) <- UObject::StaticConstructObject <- ULinkerLoad::CreateExport <- (BaseGUIController 1348545) <- ULinkerLoad::Create <- UObject::StaticLoadObject <- (Core.Class Engine.BaseGUIController NULL) <- UEngine::Init <- UGameEngine::Init <- InitEngine
I have Windows 7 64 bit
Post edited April 17, 2011 by Maikelwonder