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How customizable will the AI be, if at all? The recent patch mentions improvements to the civilian AI.... while static levels like low, medium, hard are easy to implement, how hard would it be for example to add a couple of sliders to adjust variablility in skill (from "Gimme a gun, I'm Gordon Freeman" to "terrified grandma who runs in the middle of the road screaming and leaving a trail of groceries", and another for how wide of a range of variablility?

It could add replayablity to the game, help mitigate AI quirks, help people stay happy, and you could still have "Default" presets.


Or at worst, could the game be able to be modded to add this in the future? Say if someone wanted to mod specific AI behavior into the game for a specific new unit type?