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So, I'm replaying Xenonauts (vanilla) and an odd thing happened: I can't hire new scientists or engineers at any of my bases.

Yes, I have available living space
Yes, I have available lab and workshop space
Yes, I have money (approx $250,000)

I also cannot fire scientists, or switch engineers to other projects. At one base, I have 5 engineers working on a project and five available. I cannot switch engineers into or out of that project, though I CAN start a new project and the available engineers will work on it.

Then I noticed that I can't sell anything from my base storerooms, either. It seems that the problem is in all the parts of the GUI that use the left-and-right quantity arrows. As far as i can tell, none of them work. I can click on them (they aren't grayed out) but the quantity doesn't adjust.

Can anyone think of anything I'm missing?
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g0d0fnerds: So, I'm replaying Xenonauts (vanilla) and an odd thing happened: I can't hire new scientists or engineers at any of my bases.

Yes, I have available living space
Yes, I have available lab and workshop space
Yes, I have money (approx $250,000)

I also cannot fire scientists, or switch engineers to other projects. At one base, I have 5 engineers working on a project and five available. I cannot switch engineers into or out of that project, though I CAN start a new project and the available engineers will work on it.

Then I noticed that I can't sell anything from my base storerooms, either. It seems that the problem is in all the parts of the GUI that use the left-and-right quantity arrows. As far as i can tell, none of them work. I can click on them (they aren't grayed out) but the quantity doesn't adjust.

Can anyone think of anything I'm missing?
The vanilla game is quite buggy and was never officially fixed. There is a very long list of problems.
There is a reason that almost everyone uses the community edition. As in several more experienced programmers who loved the game from the community went in and fixed the coding errors.