hastydeparture: Good news, everyone! Here's another hotfix not yet available on GOG.
Version: 6.00 HF 4 (498964) - 2023-05-11
Added fallback handling to separate ships that are stuck inside each other.
Fixed SCA Minotaur getting destroyed by VIG during Minotaur Hunting mission of Pirate story.
Fixed guidance telling player to go back after escaping radar range into another sector during Terran Pests mission of Pioneer Terraforming story.
Fixed missing signal leak during Dubious Dealings mission of Pirate story.
Fixed missing signal leak during Reclaiming What Was Lost mission of Terraforming story.
Fixed Ocean of Fantasy showing no population after terraforming.
Fixed settlements information not being updated after terraforming.
Fixed mission objectives to scan stations suggesting that player docks instead.
Fixed Boron ship crews from player-owned shipyards having excessive skills or no suits.
Fixed traders sometimes not finding trades if dealing with only one ware.
Fixed issues with container magnet when piloting capital ship.
Fixed travel mode always aborting once ship reaches 20km/s.
Fixed excessive speed when player ship exits superhighway without autopilot.
Fixed player-controlled capital ships being affected by collisions with asteroids.
Fixed repair drones colliding with ship they're repairing.
Fixed collisions between capital ships and region wrecks.
Fixed remaining cases of deployables colliding with launching ship.
Fixed travel mode being cancelled by minor collisions.
Fixed Tidebreak dock becoming blocked by adding a second dock area.
Fixed NPCs not being able to use elevator on Barracuda properly.
Fixed Porpoise hatch becoming invisible.
Fixed game slowing down if mining ship with full cargo hold is given sole repeated order to mine.