lothar69: Speaking of missile defense I remember there was some combat suite that would give your turrets AI control. Don't remember what it was called but it was nifty as just piloting was a challenge enough for me most of the time.
Well, you already get AI turret control with the vanilla game, but it's a bit poor for my tastes. The main problem is that if you order a turret to do missile defense it will drastically lower its fire rate.
While that is a good thing when shooting at missiles (it increases accuracy), it's bad when you're counting on your turret to also shoot at enemy ships and it just sprouts out fire like a plasma-breathing snail.
The Turret Missile Defense Mk2 script alleviates that effect and tweaks most of the AI turret scripts. Now my ships can actually survive in a fair sector battle with multiple ships and assist me as I would expect them to.
This little script addon + the official bonus pack scripts are some things I really can't live without at this point in X3: TC.
More details here:
http://forum.egosoft.com/viewtopic.php?t=238799