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Is this included or does it need to be procured from the egosoft website?
How would I know? I bought the pack willing to check for you.
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Neonshuffler: How would I know? I bought the pack willing to check for you.
If the Argon Prime Equipment Docks sells Commodity Logistics Software I would guess the whole bonus pack is in there. I am sure other equipment docks sell the software but i know argon prime has it.

Thank you.
what about "balance of power", "bala-gi", "aldrin" missions and uplink, are they included in this release?
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FallenEldar: Is this included or does it need to be procured from the egosoft website?
The "bonus package" scrips (for TC) are not included in the GOG installer.

However, I was able to install them on top of the GOG version of the game and they seem to work fine so far.
Post edited November 10, 2015 by WinterSnowfall
Can't seem to see what you are after unless I'm looking in the wrong place.
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FallenEldar: Is this included or does it need to be procured from the egosoft website?
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WinterSnowfall: The "bonus package" scrips (for TC) are not included in the GOG installer.

However, I was able to install them on top of the GOG version of the game and they seem to work fine so far.
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Neonshuffler: Can't seem to see what you are after unless I'm looking in the wrong place.
Okay. Thank for checking on this for me.
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WinterSnowfall: The "bonus package" scrips (for TC) are not included in the GOG installer.

However, I was able to install them on top of the GOG version of the game and they seem to work fine so far.
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FallenEldar:
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Neonshuffler: Can't seem to see what you are after unless I'm looking in the wrong place.
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FallenEldar: Okay. Thank for checking on this for me.
No probs. I've switched to the GOG version of TC from the retail version, so was testing these out anyhow.

Custom scripts work with the GOG version as well btw. I've also installed and tested the Missile Defence Mk2 script for TC which I really can't play without.
Ah, CAG/CLS. That takes me back. Spent a lot of time setting up AI fleets. Even experimented with the auto mining scripts as an alternative to all the power needed for mining stations. Speaking of missile defense I remember there was some combat suite that would give your turrets AI control. Don't remember what it was called but it was nifty as just piloting was a challenge enough for me most of the time.
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lothar69: Speaking of missile defense I remember there was some combat suite that would give your turrets AI control. Don't remember what it was called but it was nifty as just piloting was a challenge enough for me most of the time.
Well, you already get AI turret control with the vanilla game, but it's a bit poor for my tastes. The main problem is that if you order a turret to do missile defense it will drastically lower its fire rate.

While that is a good thing when shooting at missiles (it increases accuracy), it's bad when you're counting on your turret to also shoot at enemy ships and it just sprouts out fire like a plasma-breathing snail.

The Turret Missile Defense Mk2 script alleviates that effect and tweaks most of the AI turret scripts. Now my ships can actually survive in a fair sector battle with multiple ships and assist me as I would expect them to.

This little script addon + the official bonus pack scripts are some things I really can't live without at this point in X3: TC.

More details here: http://forum.egosoft.com/viewtopic.php?t=238799
Post edited November 14, 2015 by WinterSnowfall
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WinterSnowfall: Well, you already get AI turret control with the vanilla game, but it's a bit poor for my tastes. The main problem is that if you order a turret to do missile defense it will drastically lower its fire rate.

While that is a good thing when shooting at missiles (it increases accuracy), it's bad when you're counting on your turret to also shoot at enemy ships and it just sprouts out fire like a plasma-breathing snail.

The Turret Missile Defense Mk2 script alleviates that effect and tweaks most of the AI turret scripts. Now my ships can actually survive in a fair sector battle with multiple ships and assist me as I would expect them to.

This little script addon + the official bonus pack scripts are some things I really can't live without at this point in X3: TC.

More details here: http://forum.egosoft.com/viewtopic.php?t=238799
My bad, I had forgotten there was a vanilla turret script. Incidentally the script I was thinking of is made by the same author - Mars Fire Control. Though honestly I think it was the "goblins" that I liked the most. I was lazy and hated going after jettisoned/salvaged items.