nilshi: How does the multiplayer work for the GOG version?
I hope it is LAN that can be played offline, without any DRM or matchmaking-servers. I don't have anything against those servers, but sometimes I just want to play locally.
tfishell: I don't know personally, but the top review claims "
There is a LAN option available ..."
I bought the game yesterday specifically for this feature, and yes, there does seem to be a local LAN play option - I can create a server, add bots, and the server is visible to other machines on my LAN. So far, so good.
HOWEVER... I've encountered a showstopper problem, and ended up here in the hope of finding a solution, because googling isn't turning up anything helpful.
When another PC attempts to connect to my LAN server, it gets an error "
Already logged in. Retry?".
The player username (shown in the UI) for both PCs is "User", and I don't know how to change it in-game. (Actually, a thought just occurred to me... this is the Windows username on both PCs. Surely this game wouldn't be dumb enough to only allow 1 person of a particular Windows username to join a local server????)
Will continue to investigate and I'll report back any progress I make here.
Update: Well, mixed results. Yes, the in-game username that's displayed is just the Windows username. But no, changing this (I created a new Windows local user and re-ran the game) doesn't fix the "
Already logged in. Retry?" message.
Perhaps a new copy of the game has to be purchased for each LAN user?
It's so rare these days to find a game that supports local co-op LAN play; my friends and I are stuck playing oldies like Age of Mythology and BF1942 for just this reason. I was really excited to see that Wreckfest supports it. And to be fair, it looks like it
should...
Really frustrating. I'd be interested to hear if anyone else is encountering this issue.