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high rated
Changelog for WORLD OF HORROR 0.9.12 (+ 0.9.13) "HUNTER'S DAUGHTER" (24 March 2020 / added 07 May 2020):

‘HUNTER’S DAUGHTER’ content
- a new character, Moriko, has been added with 3 character-exclusive perks and one generic perk
- a new powerful weapon, OLD SHOTGUN, comes with its own nasty surprise
- two new injuries curses and a new interaction
- a new character story: ILL-FATED

MODDING
- you are now able to create, export and import custom events!
- the update comes with an introductory pack containing instructions, example art and multiple events created by panstasz and members of the official WORLD OF HORROR Discord community
- to find more custom events, the most convenient place to look is in WORLD OF HORROR's official Discord channel
- the game is not compatible with Steam Workshop at this time

DEATH MODES
- feedback proved the current death mode (die at the beginning of an encounter) was complicated and not that fun
- to counter that, two death modes have been added: LAST STAND and SUDDEN DEATH
- SUDDEN DEATH kills all characters who drop under 1 STA/REA instantly
- LAST STAND allows characters to drop up to -5 STA/REA, which gives players a chance to rethink their strategy, forget a spell or use a healing item

Patch notes for all other changes since 0.9.11shf:
- Mizuki starting perk fixed by adding a new ally [HAUNTED ARTIST]
- NICE RING should now work as intended while equipped
- discarding treatment cards doesn't count towards discarded items for a quest
- YOU ARE ALREADY HERE visual bug fixed
- restocking illegal den now raises doom
- fixed intro display in FESTIVAL mystery
- added male sfx in the character screen
- fixed mystery board screen for EELS and RAMEN mysteries
- FESTIVAL mystery: map location worked on + allies are now recruitable
- BLACK HAIR/SEWING KIT interaction fixed
- BLACK SLUDGE doesn't eat all your empty bottles now if you try to take a sample
- various threat level bugs dealt with
- map tutorial messages added
- multiple HOLES won't cancel each other
- side-quest message won't cover the ending screen
- VOID spell works now!
- mystery-related items that could crash the game are now deleted after finishing that mystery
- combat damage correctly calculated if character has multiple copies of TORN MUSCLE
- brace for impact: can't lower the damage to 0 now, but it protects against injuries, scales better with STRENGTH (it's faster to use)
- dodge: protects against injuries if successful, scales slightly worse with DEXTERITY (slower to use), base dodge chance lowered from 50% to 40%
- KILL action works correctly now
- EVT-027: you can't use the "take the sludge sample" action if you don't have an empty bottle
- removing LIBRARY in the city history screen won't remove schoolyard instead
- MAP description updated
- restocking ILLEGAL DEN cost fixed
- KANA's eye remains consistent when talking to her
- you can't backstab KANA now, what's wrong with you?
- GYM DOLL fixed
- burning down the school is reflected in the schoolyard additional action
- ANATOMY CLASS perk working as intended now
- EVT-090 and EVT-091 third option fixed
- casting offensive spells when the enemy is dead now fixed
- resting doom increase fixed
- fixed the double cursor display while using the fullscreen stretch option
- new RIOTER
- THERAPY now works as intended
- fixed some graphical glitches when wavy effect is turned off
- primum non nocere achievement made slightly harder to get
- THROW exploit fixed, probably!
- STONE STATUES and free casting changes, should be more consistent now
- VEIL OF DARKNESS / FLOODS event fixed
- concussion injury nerfed a bit
- crowbar unique action fixed
- camp dog fixed
- thorough investigation bonus works now correctly on all types of sidequests
- MOONLIGHT SAILOR's mystery intro fixed
- game can't soft-block when the first enemy you have is a ghost and the combat tutorial is turned on
- EXTRA AMMO fixed
- added a hard cap on how fast combat moves can be
- attacks can no longer miss on 100% chance to hit
- CHAMPAGNE used in combat fixed
- level-up during ending screen fixed
- added proper explanation to the customer events screen
- BONE SAW / SMALL CANDLE crash and throwing exploits fixed
- it’s slightly harder to find Moriko
- OUTDOORSMAN typo fixed
- E91 typo fixed
- E131 overflowing text fixed
- HUNTED BY THE CULT effect is now working
- BLOODY SWEATER UI fix
- architecture student has a proper chibi sprite now
- STABLE CONDITION is now discardable
- custom events: you can now use the only-custom option even if you don't have all locations filled with custom events
- custom events: custom events won't crash the game for OLD GOD events now
- FOREST WATCHER event's third option fixed, finally
- combat ritual doesn't tell you the correct number of moves if you didn't perform all ritual steps
- talking with students shows their correct name
- FRAIL changed into ILL-FATED in the achievement description
- boost nerfed
- SMALL CANDLE lowers run penalty as described now
- SUICIDAL description changed to reflect actual rules
- SEVER NOWEAP name changed to fit better
- SWOLLEN JOINT prevents running
- ITHOTU rework, now both you and enemies deal extra damage
- perks that work when defeating enemies won't work when running from them now
- computer room text changed to reflect stamina change
- village magician has a correct name now
- setting the trash can on fire raises threat level now
- shadow shroud ignores threat level now as described
- ANCIENT RING fix
- KAZUMI ally fixed for stubborn receptionist event
- you no longer can rest for free at the festival mystery


- Windows standalone installer updated (0.9.11shf ⇒ 0.9.12h1): 23 March 2020.
- Mac not updated yet.

Standalone installers updated 25 March 2020:
- Windows: 0.9.12h1 ⇒ 0.9.13;
- Mac: 0.9.11shf ⇒ 0.9.13.
high rated
Changelog for v0.9.14 'BIG BOOK OF BOTANY' Now Live (03 April 2020 / added 07 May 2020):

'BIG BOOK OF BOTANY' content
- a new mystery, BIZARRE BRUIT OF THE BLOOD-CURDLING BOTANIST, has been added with 4 endings
- new items, including a new powerful weapon
- three new enemies and two new enemy types: UNDEAD and PLANT
- a new random TOWN STATUS, making playthroughs harder and less predictable
- a new DOWNTOWN shop, VENDING MACHINES for all characters that don't want to rely on the dog shopkeeper for CIGARETTES

COMBAT QUALITY OF LIFE
- (right click) now deletes the last combat action
- you can save and load your sequences
- BRACE now protects you against concussion

MODDING
- new modding options including:
** wavy_art (optional) (defaults to "0")
--> accepted string: "0" or "1", makes the art move, use with wavy_speed
** wavy_speed
--> (optional) (defaults to "0")
--> accepted string: any value (like 0,0.5,0.1,1), speed of the wavy effect when wavy_art is defined as "1"
** wineffecta/faileffecta/wineffectb/etc
--> (optional)(defaults to "")
--> accepted string: "bloodsplat","whiteflash", adds an extra visual effect when selecting an option
** to find more custom events, the most convenient place to look is in WORLD OF HORROR's official Discord channel

BALANCE
- increased the price of RITUAL DAGGER by 1 (2->3)
- lowered some of the -DOOM% prizes you get from HOLY CANDLE
- police station: lowered the information cost from 30exp to 15exp
- SALT's damage increased (4->8)
- STEAK KNIFE's base speed increased (80->65)
- burning down the school now hurts the player wishing to avoid the boss fight
- CURSED DOLL’s damage increased (2-4 -> 4-6)

BALANCE
- You no longer can accidentally explore the mansion while in the level-up screen during the VIGIL mystery.
- ITHOTU's description fixed to reflect the gameplay changes.
- CRESTFALLEN MASK/GRUESOME TOTEM equipping exploit fixed
- hidden the information about yet unfinished TRUE BELIEVER+ difficulty level
- CRAB FEST/CLIFFSIDE RITUAL event's description changed to reflect the stat changes
- reset your progress button now works correctly
- school bathroom's exploit fixed
- HUNTER RIFLE displays its boost stat correctly (PER)
- MUMMIFIED HEART now works correctly
- many typos and grammatical errors fixed
- BURNING MAN now reacts to spiritual actions correctly
- CIGARETTES won't be consumed if you're not an addict
- ancestral strength now boosts correctly the kick damage
- witness curse now works properly
- minor bugs fixed
- hospital text wraps correctly
- proper feedback when advancing in the botany mystery
- you can't fire at ghosts anymore


Standalone installers updated (0.9.13 ⇒ 0.9.14): 07 May 2020.
high rated
Changelog for 0.9.15 ‘NEVER-ENDING SUMMER’ (21 September 2020):

‘NEVER-ENDING SUMMER’ content
- this content update comes with a new mystery that has three endings and an optional boss fight
- new unlockable character, coming with a unique item and four new perks -eight new items, including an OCCULT DIARY and HEAVY-DUTY FLASHLIGHT
- two new macabre endings
- 13 new events coming with an otherworldly adventure
- test your skill and knowledge of the game with a new unlockable backstory

NEW OLD GOD
- a new OLD GOD is added for the first time in WoH's history
- unlock YGOTHAEG by obtaining certain achievements
- YGOTHAEG comes with Its own set of events

BALANCE
- balance changes include a new starting perk for HARU bringing him in line to other characters
- STEAK KNIFE's base speed decreased a bit (65->75)
- minor changes to the way new events are being chosen, resulting in more predictability when trying to get certain achievements


Standalone installers updated (0.9.14 ⇒ 0.9.15-hotfix1): 21 & 22 September 2020.