ocornut: Hello,
Not sure it has been solved for gettyrk, there was a double post and we replied to that one:
https://www.gog.com/forum/wonder_boy_the_dragons_trap/wbexe_failure "Could you post your wb.log file so we can identify your GPU?
Are your system and GPU at least the minimum specs? Your GPU needs to support DirectX feature level 10. "
Let us know,
Sorry for the issue.
Ok, here's the log
WbGameApp Construct
WbGameApp Construct end
App init()
[app] WbGameApp init()
[app] Load Main Settings
[app] Wonder Boy: The Dragon's Trap
[app] Version: 1.03e / build Dec 3 2017, 16:02:16
[app] Exe: Win 32-bits Final DX11 Audio GOG Mouse Public Edit
[app] Windows 6.1 (7601)
[gog] Init
[gog] Error: GalaxyRuntimeError: Could not start GalaxyService (3)
[gog] Signing in user..
[gog] Error: GalaxyRuntimeError: Could not start GalaxyService (3)
[app] PersistentMgr create
[app] PlatformApplication init()
[app] WinApplication::init()
[app] DeviceMgr init
[app] PersistentMgr init
[app] initWindow()
[graphics] HWNDWindowMgr::init()
[graphics] EnumDisplayMonitors()
[graphics] Create window 0
[graphics] CreateGLWindow()
[graphics] InitDX11()
[dx11] Adapter 0: "Intel(R) Graphics Media Accelerator 3150"
[dx11] VendorId = 8086, DeviceId = A011, SubSysId = 1584103C, Revision = 2
[dx11] DedicatedVideoMemory = 0 MB, DedicatedSystemMemory = 64 MB, SharedSystemMemory = 185 MB
[dx11] Output 0: "\\.\DISPLAY1", Coords (l:0,r:1024,t:0,b:600), Attached 1, Rotation 1
[dx11] SwapEffect = 0
[dx11] Failed to initialize DirectX11 :(
D3D11CreateDeviceAndSwapChain error: 887A0004
The application will now exit. Please contact support.
Thanks