Posted August 16, 2020
The texture resolution pop-in when turning around is ridiculous -- even with maxPPF tuned.
The game is only using 512MB of VRAM and my GPU has 6GB. I want to make the game take advantage of it so it's not streaming textures from my SSD but I can't seem to get it to work. I've tried +fc_maxCacheMemoryMB 1024 and using the fc_maxcachememorymb command in game console still shows 512, trying to change it ingame throws the error:
"WARNING: fc_maxCacheMemoryMB CANNOT be set in retail!"
What the @#@# ?! Can someone please help?
The game is only using 512MB of VRAM and my GPU has 6GB. I want to make the game take advantage of it so it's not streaming textures from my SSD but I can't seem to get it to work. I've tried +fc_maxCacheMemoryMB 1024 and using the fc_maxcachememorymb command in game console still shows 512, trying to change it ingame throws the error:
"WARNING: fc_maxCacheMemoryMB CANNOT be set in retail!"
What the @#@# ?! Can someone please help?