coolmanbritt: I was able to get this working, but the editor had changed enough that some of your instructions are out of date. If possible, would you be able to make a youtube tutorial on how to fix this?
cant make a vid, my fastest machine is a 2009 notebook w p9400
and capturing with e.g. obs gives me a slideshow at best,
also requires win7 or higher, while i run CF and Wiz8 under xp,
and my elgatp game capture HD video grabber is either broken ot i am too stupid to get it work.
So no, cant make a vid, sorry. (Else there would be plenty on YT)
However, the message was posted late July 2019 when 4.23 was out.
The fix was done by me with CF 4.16 for some reason,
but I checked 4.23 to assure that the description was still valid with latest version, it was.
i have worked since with 4.24, 4.25 and 4.26 and fail to recognize a difference in performing the steps as described, strongly supported by the fact that the history log of CF does not show any changes in the UI or functionality related to the described procedure,
and that in just performed control check with CF 4.25 I failed to see a difference again.
If anything is unclear, ask again here
or better on the CF forum to keep the info condensed in one thread instead of 2 on different boards.
If anybody had issues to add the step, try again, its far more simple than my long explanations may suggest.
Perhaps use the method described in the very last section of linked message,
i.e. copy the link in the sections 3rd line into the browser, dld and unpack the archive,
run CF Location Editor, on the left side select the Dynamic Objects tab, right click in the D O list,
select to "Import Dynamic Object from File ...", browse to the unpacked archive and select the .cfobj file, confirm.
To create the other step at the 2nd building, right click on the new D O aka step in the list, and select to duplicate it,
rotate 180 degree in the 3D window and move it to desired spot.
(use the 4 green transformation arrows group at the left to move in X and Y (=horizontal) direction,
Z value aka height is ok so dont touch the 2 green Up and Down arrows.
When done perform a "rebuild" -> "Rebuild Octree" command. Save when done.