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Anyone tried just saying the HECK with all you annoying putzes....? DIE, DIE, DIE EVERYBODY DIE!!! Those annoying Trynnie that get in your way all the time? The pointless, clueless Higardi? Just show the Umpani and T'Rang what is REALLY what?

The question is, CAN you win that way? The sticking point would *seem* to be getting into the Mook enclave. Z'Ant would have to drop the alliance letter...or there'd have to be a separate route that seems unlikely to exist.
Level 15+ with no alignment should force Screg to give you an alternate entry greeting.
Yes you can win that way, its a piece of cake if you are allowed to decide when to attack friendly creatures,
so I added the rule for my rampage runs that the party must instantly attack every creature in sight,
clear the fog of war on every map, and is not allowed to leave a map
before all initially placed creatures, and the randomly generated ones the party is aware of, are dead.
This makes leaving lower monastery already pretty difficult if we assume an iron man game.


The trang alliance offer to the mook is a fixed drop of Zant.
While some stuff is scripted, the game is mostly designed as open world.
However the global variable "FACT_PC_IS_LCL_15+" (or so) appears not to be tied to exp lvl like its name suggests.
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Lysanafae: Level 15+ with no alignment should force Screg to give you an alternate entry greeting.
Cool. This'll be different. He'li and Antone were amusing. :) They weren't amused with me...not at all.