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Is it possible to leave the monestary area for instance, having gained an appropriate level there (eg 5), then move on to the next area and gain further levels and experience there, then backtrack to the monestary area again and gain more experience and levels there?

If 'area backtracking' is possible, roughly how far in the game can you backtrack? Also, if you backtrack to the monestary area and gain an unusually high party level there (eg >8), then return once more to the area after the monestary, will the 'level bug' still get triggered where your adversaries' levels are considerably higher than yours? Or does this 'bug' only occur if you are travelling through the game areas in a forward linear sequence only? Thanks for any insight.
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retrogames: Is it possible to leave the monestary area for instance, having gained an appropriate level there (eg 5), then move on to the next area and gain further levels and experience there, then backtrack to the monestary area again and gain more experience and levels there?

If 'area backtracking' is possible, roughly how far in the game can you backtrack? Also, if you backtrack to the monestary area and gain an unusually high party level there (eg >8), then return once more to the area after the monestary, will the 'level bug' still get triggered where your adversaries' levels are considerably higher than yours? Or does this 'bug' only occur if you are travelling through the game areas in a forward linear sequence only? Thanks for any insight.
I can confirm that you can backtrack. Some monsters respawn, some others don't thought. A few times that I have backtracked to the monestary (to open the crypt), sometimes monsters respawned sometimes not. Hopefully this helps.
To my knowledge, there aren't really any areas in any of the games that can only be visited once.

That, and the fact that it's virtually impossible to put the games into an unwinnable state even if you're trying to, is part of why I like them so much.