Oddeyedl: Just get real with this overrated game AND series.
Sorry to hear you are having trouble with the game.
One thing about the game is that you have the ability to identify features of monsters. When you are preparing your orders for your party, right-click on one of the monsters. You will see various statistics about the monsters.
Even when you have failed to identify the monster type, you can still see what "level" the monster is. While it is sometimes possible to defeat a single monster even if it is a much higher level than you, If you see a group of significantly higher-level creatures you should run away. There is no guarantee in this game that you will be able to defeat every encounter. Then rest if you need healing or spell points.
If I am camping on the first floor of the lower monastery, there are a couple of places I do like to camp that seem to be safe:
* One is the little outlook across the bay and up the ramp. You originally find some mildly useful stuff here. I am not sure if it is 100% safe but I have never been attacked here.
* Once you get deeper in the monastery you come across a couple of jail cells. One has a skeleton and the Tattered Note. You can close the door behind you and then it is safe to camp there, because monsters cannot open doors.