Posted May 28, 2022
Hello there,
Since this seems to be a novelty when compared with Wiz6, I have a question on the TRUCE option.
Does the ending of Wiz6 have any impact on NPC interactions?
I have traveled with the T'Rang [spoiler](Kill Bela ending)[/spoiler], and have already met Paluke and Dungore. Bribing Paluke (even with Diplomacy skill at "0") and getting him to talk was fairly easy but I have a problem with Dungore, the innkeeper.
Negotiating drags for "x" number of trials and it gets very, very tedious. I have tried it for, say, 30 times in a row. I know many activities in Wizardry are like that but this is really far off the "fun" mark.
As far as I know, the Diplomacy skill makes the talks run smoother but even if I buff it up to 100 in a cheat editor just to see the outcome, it does not help much. The negotiations seem to go well but in the end Dungore just leaves.
Yes, I am playing the DOS version of the game. I know the Gold Edition has broken Diplomacy.
Is there any tested way to convince NPCs, or should I just let it be and leave certain NPCs alone?
Since this seems to be a novelty when compared with Wiz6, I have a question on the TRUCE option.
Does the ending of Wiz6 have any impact on NPC interactions?
I have traveled with the T'Rang [spoiler](Kill Bela ending)[/spoiler], and have already met Paluke and Dungore. Bribing Paluke (even with Diplomacy skill at "0") and getting him to talk was fairly easy but I have a problem with Dungore, the innkeeper.
Negotiating drags for "x" number of trials and it gets very, very tedious. I have tried it for, say, 30 times in a row. I know many activities in Wizardry are like that but this is really far off the "fun" mark.
As far as I know, the Diplomacy skill makes the talks run smoother but even if I buff it up to 100 in a cheat editor just to see the outcome, it does not help much. The negotiations seem to go well but in the end Dungore just leaves.
Yes, I am playing the DOS version of the game. I know the Gold Edition has broken Diplomacy.
Is there any tested way to convince NPCs, or should I just let it be and leave certain NPCs alone?
Post edited May 28, 2022 by spadevsky
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