Posted June 05, 2016
low rated
The manual for the original Wizardry has some lies in it. Here are some things the manual gets wrong:
1. IQ and Piety don't affect your ability to cast or resist spells; they only affect your chance of learning spells.
2. Agility does not help you avoid attacks. (It does help with inspecting, but not disarming, treasure chest traps.)
3. The manual states that cursed items are not always bad. This is not the case in Wizardry 1. (The first useful cursed item didn't appear until Wizardry 4.)
4. The manual claims that Wizardry is a non-sexist game. However, there is one case where the game uses a male pronoun to refer to a character: If a character casts (MA)HAMAN and forgets spells as a result (did you know this could happen?), the message will use a male pronoun. (Note that this rare side-effect, I believe, was removed in Wizardry 2.)
1. IQ and Piety don't affect your ability to cast or resist spells; they only affect your chance of learning spells.
2. Agility does not help you avoid attacks. (It does help with inspecting, but not disarming, treasure chest traps.)
3. The manual states that cursed items are not always bad. This is not the case in Wizardry 1. (The first useful cursed item didn't appear until Wizardry 4.)
4. The manual claims that Wizardry is a non-sexist game. However, there is one case where the game uses a male pronoun to refer to a character: If a character casts (MA)HAMAN and forgets spells as a result (did you know this could happen?), the message will use a male pronoun. (Note that this rare side-effect, I believe, was removed in Wizardry 2.)