Posted February 13, 2025
Has this happened to you? It seems completely random, but Sadok T'Rang is the only NPC that seems to get consistently stuck in the doorway between rooms. He will sometimes go crazy, psychotically jumping back and forth into the ceiling. This can be fixed, thankfully, with a quick nap (just a few rounds so that new enemies don't spawn).
He also has this annoying habit of sometimes opening the door, preventing a safe resting place (enemies sometimes wander around there, and this is before I opened up Marten's passageway, as I don't need more ghost enemies when I'm trading with Sadok).
Also, Sadok (and the T'Rang Youngers teleporting from the spaceship) have this tendency, found nowhere else in the game, where they start out Neutral to the party, but later become Friendly to the party.
I can understand this with Sadok, where he doesn't know the party yet at first, but gradually warms up to them (becoming Friendly) after a while. This seems to be a function of time, as I noticed that Sadok turned from Neutral to Friendly between naps.
The T'Rang Youngers do what they want, spawing out of the Mothership, about to teleport somewhere, sometimes Neutral to the party, sometimes Friendly. Not important, just a quirk that I have noticed.
He also has this annoying habit of sometimes opening the door, preventing a safe resting place (enemies sometimes wander around there, and this is before I opened up Marten's passageway, as I don't need more ghost enemies when I'm trading with Sadok).
Also, Sadok (and the T'Rang Youngers teleporting from the spaceship) have this tendency, found nowhere else in the game, where they start out Neutral to the party, but later become Friendly to the party.
I can understand this with Sadok, where he doesn't know the party yet at first, but gradually warms up to them (becoming Friendly) after a while. This seems to be a function of time, as I noticed that Sadok turned from Neutral to Friendly between naps.
The T'Rang Youngers do what they want, spawing out of the Mothership, about to teleport somewhere, sometimes Neutral to the party, sometimes Friendly. Not important, just a quirk that I have noticed.