Posted April 17, 2024
This is my first time, since this game came out, that I have created a Valkyrie. It's an exciting time, when she maxed her Divinity skill (coincidentally, this is the time, hanging out in the Monastery, that she got her realm skills to 98 (minus the Mental realm, which is almost useless in combat; Charm, Divine Trap, Identify Item, Sane Mind).
This is open for discussion, but the "best" build seems to be a Female (gender locked), Human, Valkyrie. This is because, like the Bishop, there are many attribute requirements, some of which may not be that beneficial to said class.
She would be the last in my party to max 4 stats (Strength, Dexterity, Speed, and Senses, at level 31). However, with her highest stat sum, she would wind up better than all other Valkyries (if you don't count Powercast; Intelligence is such a worthless attribute by itself).
The slow progression of Divinity is because she kept her Piety skill at base (55).
Intelligence is only for specialist casters, because it's almost worthless on its own (Powercast might not make up for the -4 caster level penalty for hybrids, particularly on Ascension Peak, when magic drops off).
Piety isn't as useful for Bishops as it is for the specialist casters; They can (potentially) get all 101 spells in the game. This is debatable whether most of them are useful, but picking spells (even if you will never use them), gives more Spell Points to each realm. Also, Iron Will is less useful, as they probably have all realms maxed, and have good base resistances. The Valkyrie can max all realms, and gain +10 resistance to each realm (with Element and Soul Shield as a supplement).
Vitality is debatable, with the Valkyrie's skill bonus in Polearms. She would be best as a flank, or back-line character, with her extended-range Polearms. Iron Skin would be less useful of a skill than a front-line character, and even then, there is always Body of Stone (70% Damage Resistance at max).
This is open for discussion, but the "best" build seems to be a Female (gender locked), Human, Valkyrie. This is because, like the Bishop, there are many attribute requirements, some of which may not be that beneficial to said class.
She would be the last in my party to max 4 stats (Strength, Dexterity, Speed, and Senses, at level 31). However, with her highest stat sum, she would wind up better than all other Valkyries (if you don't count Powercast; Intelligence is such a worthless attribute by itself).
The slow progression of Divinity is because she kept her Piety skill at base (55).
Intelligence is only for specialist casters, because it's almost worthless on its own (Powercast might not make up for the -4 caster level penalty for hybrids, particularly on Ascension Peak, when magic drops off).
Piety isn't as useful for Bishops as it is for the specialist casters; They can (potentially) get all 101 spells in the game. This is debatable whether most of them are useful, but picking spells (even if you will never use them), gives more Spell Points to each realm. Also, Iron Will is less useful, as they probably have all realms maxed, and have good base resistances. The Valkyrie can max all realms, and gain +10 resistance to each realm (with Element and Soul Shield as a supplement).
Vitality is debatable, with the Valkyrie's skill bonus in Polearms. She would be best as a flank, or back-line character, with her extended-range Polearms. Iron Skin would be less useful of a skill than a front-line character, and even then, there is always Body of Stone (70% Damage Resistance at max).