RChu1982: No way! Stay the course! I have never replaced a character before, nor have I ever class changed, nor did I ever run from combat with my current MDP. To each their own, however.
I would have – except I built a very non traditional group (just to be different) – but realized not having a Mage in the party for the AOE, fireball type spells, was proving difficult since Wizardry tends to have no qualms of throwing 18 rats at your party – so for the sake of getting through battles faster, a Mage provides an excellent means of doing that. I also had no rogue (knowing I’d eventually get Myles), but was missing out on stuff in the first area (next to the beach – the Monastery, if you will) that had locked chests. I only replaced out one character in favor of the mage, and decided to proceed without a rogue (though I just picked up Myles after the endless slaughter of vines and bandits who insisted on grouping in groups of twelve would try to stop me). The Mage starting at level 1 while the others were 7 wasn’t too big of a deal – I just shoved her to the back of the orientation and tried to always keep my back against a wall so nothing could hit her early on (unless it was something thrown).
dtgreene: I actually did replace a character on my current run. I had a Dracon Fighter in my party, a choice that's quite powerful early on, and *really* powerful in melee later, but doesn't have other things to offer (and is *too* powerful for my tastes later on), but then I replaced her with a Gadgeteer (who takes a while to get interesting gadgets, but once you do is a fun class to have in the party). Since Gadgeteers level up quickly and don't need a lot of skills, this actually worked rather well.
I had a Gadgeteer (which is who I swapped out for the mage). I do want to make an off beat adventure party that’s like a Lord, Valkyrie, Psionic, Gadgeteer, Samurai, and Ninja – and see how it goes.
SirTawmis: I mean, bummer they go away forever
ZyroMane: Blame Bradley. To be fair, Wizardry was largely stagnant before Bradley. And Bane contemporized it with the switch to team manager to being the party. Funny that people use the laptop guy excuse to dismiss Jagged Alliance 2. But yeah, you're supposed to be attached to your characters in latter Wizardry in a different manner. There's a reason why some play Proving Grounds with such fully-fleshed out characters like FIGHTER1 and THIEF2—the mook that replaced poor THIEF1 after the temple failed to raise from ash. I just use the names of fighting-women from pulp, mostly Howard, myself.
The original Wizardry, which is what made me fall in love with the series, was incredible for its time – but so damn brutal.
ZyroMane: Blame Bradley. To be fair, Wizardry was largely stagnant before Bradley. And Bane contemporized it with the switch to team manager to being the party. Funny that people use the laptop guy excuse to dismiss Jagged Alliance 2. But yeah, you're supposed to be attached to your characters in latter Wizardry in a different manner. There's a reason why some play Proving Grounds with such fully-fleshed out characters like FIGHTER1 and THIEF2—the mook that replaced poor THIEF1 after the temple failed to raise from ash. I just use the names of fighting-women from pulp, mostly Howard, myself.
dtgreene: The recently released Demon Lord Reincarnation is an interesting example of a game that's not about being attached to a specific party. Specifically, you choose to accept or reject recruits, and when one dies, the character is gone for good. You can then go back to the start and get a replacement character, whose stats apparently are scaled according to how strong your party has become. (I would say "according to your level, but that game lacks traditional leveling.)
Also, Wizardry 4, which I believe was pre-Bradley, did shake up the formula; it's so different from the rest of the series that, so often, it needs to be excluded when discussing strategy in early Wizardry. It is definitely one of my favorite games in the series. (And I hear Demon Lord Reincarnation, once you beat the demon lord at the end of the dungeon, turns into something resembling Wizardry 4 for the second half of the game.)
But the sounds of it – being called Demon Lord Resurrection, I am assuming you take the role of the demon lord, similar to how you take on the role of Werdna?