Lexigon5: Seeing that 100% of you play with full party is interesting for me since i tested my last mod entirely with a 3 man party.
My party for playing is always.
1 Human Fighter
2 Human Bishop
Add to this the occasional help of an RPC for uber battles
Thats it. So i must test my mod with a full party to make it playable for everyone, and have testers to use all the professions i hate so that nobody is left short.
I noticed that there is a lack of good stuff for ninja's and monks, especially in the clothing department.
Does anyone here think they have enough in the way of skills to compensate for this ? Or could they do with more ?
All wizardry fans are welcomed to to postcount wizardry series forum where we are always looking to give the fans a new wizardry experience.
I did a 2-man party once, with a Bishop and a Ninja. Didn't play for too long with them, but I stricly wanted to have these 2 guys in my party, since it covers most skills (especially all magic skills) and is not reliant to drops or shop Inventories, which means you can sell all your heavy stuff which tend to overload small parties quite quickly. Then I spent 3 hours to powertrain the ninja's lock & pick skill by constantly analysing the chest on the other side of the moveable bridge. As NPC I choose generally Vi. Saxx and/or Madras (I didn't play far enough to gain access to RF-81)
And yes, their Stealth Skill is way enough to compensate for the Lack of armors, and their Weapons (if you choose to wield any) tend to make some nasty effects. And then there's their critical strike ability...