townltu: Yes, my explanation has a serious flaw, more a rhetoric move;) As abbayaraa said Ferro's faction assignment is the culprit.
it would have been possible to give him the "unassigned" faction and constantly fire a "desposition friendly" command via script,
but that script only works out of combat and kicks in a few millisecs after a battle ended, so i guess the devs did not trust their engine enough to always trigger the command fast enough.
Qusari's Reforged Mod has a ton of entirely new terrain, i.e. not clones of existing locations or parts of them rearranged,
iirc all existing locations have been retextured, tons of new monsters, represented by new models, individual icons for vast majority of items, etc,
while Frostguard's White Wolf Mod has the imo most sophisticated scripting, as LUA for Wiz was more advanced in 2012
and in Dodd's Dodd the Slayer Modthe constant spawning of deadly high lvl mobs is unmatched.
That said, some of the bosses in Reforged are quite op, so its more for those who find the vanilla game far too easy,
and/or have played it so often that they are hungry for change in appearance/style,
but it cant hurt to give it a try, unless you are obsessed by ending games once you started them.
In case find a dld for Reforged on the wiz8 mods dld page at zimlab.com case, make sure to apply all fixes you find there for the mod!
Applying the NPC database fix in a running game creates a hidden inconsistency in the game data,
i.e. it may appear to work fine but you will most likely run in a bug with high potential to brake the playthrough.
If you have issues to get Reforged running check the readme, its kind of obligatory anyway.
If that is not sufficient check the "cant get Reforged mod running" etc threads in the "Wizardry Series" subsection on postcount.net forum, or post a question (reply make take > 1 day, so be patient).
There is also a "spoilers for Reforged" sticky thread.
p.s. Dodd the Slayer can also be found on zimlab,
while the link for White Wolf is easiest to find in the "dlds and helpful links" sticky on postcount
Thanks for the info townltu. The difficulty in this game is kind of strange. I would say the two hardest battles I've had were a random encounter on Arnika road, and the Rapax rift where you fight 30 of them if you arent a templar. The "bosses" dont really pose much of a threat because its a 6 on 1 fight. Even Nessie was pretty easy, I was expecting her to be quite diffcult. Early on, I wouldve rated this game as "moderately difficult" to "difficult". But mid to late game, Id knock that rating down to medium, or possibly easy. As long as you have the right buffs on, your melee and heavy hitters pretty much outclass anything put in front of them. Or mine did at least.
So if I read you correctly, the Reforged mod doesnt have an ending to the game? Do you just keep going?