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Not sure if this is truly a bug or a feature, but I've noticed that if my characters are poisoned or paralyzed during combat, if I have my priest/bishop/lord cast the counters spells (as mentioned above in the title), nothing happens, but the spell is counted as consumed, wasting a spell point. However, these spells work as intended during camp mode. I don't recall seeing anything in the documentation saying that these spells are camp-cast only. Anybody else see this issue?