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I can't seem to find much footage on YouTube regarding this so I'm going to ask real quickly here:

I really like the simulator levels as they are good teaching tools, but on Level 02 you are required to protect a transport ship of some sort against Kilrathi fighters. At one point a wave comes forward and there are two fighters and one massive Corvette ship.

The problem I'm having is that I'm finding the Corvette nigh on indestructible. I can't approach it without getting fried, even if I put my shields full forward or something like that, I still have problems. I can't seem to scratch its shields and I tried flying with the Shrike earlier but got toasted by the first few waves of enemies in the scenario.

So my question is: is this level beatable? I remember as a kid I found it impossible, too, and I'm wondering if the game devs purposefully made this a near impossible level to beat, or if it's some kind of hiccup in the game's design?

Any help would be greatly appreciated.
I haven't played Prophecy yet, so take this with a grain of salt, but I'm guessing you need to use torpedoes (not missiles, which are for fighters, but torpedoes, which are for cap ships). A quick google search brought me the following forum thread, which says you have to lock on to a specific subsytem to get a torpedo lock in prophecy: http://www.gamesflightsimulation.info/wing-commander-prophecy-gold-torpedoes-help
I completed level 2 on nightmare, but with Vampire, not Tigershark fighter. Vampire has enough missiles (Pilum, I think) to take out the corvette, or at least strip it off of shields and armor.

Now level 3 is so ridiculously hard for a "tutorial" that I suspect it is in fact some kind of puzzle or challenge.