Posted April 07, 2012
For not only be talking about "technical" issues all the time :P
I Only played WC1 WC2 and WC Privateer years ago, then i jumped to Wing Commander Prophecy... so i can only talk about this games and WC3 that i´m playing it this days... and i cant about WC Prophecy beacuse GOG still not bring it here, and i didnt refresh my memory playing it like WC1 2 and privateer :) (i will buy soon WC4)
The main reason of this post, is i found nostalgic but also funny, the fact i always hated some of the fighters available on this game, as they´re usually spacecrap many times, and definitevily a really bad war machine in concept (even for a PC gaming sim) :) but i found it cool!!
(I also didnt played the expansions so i dont know about it)
WING COMMANDER I
HORNET: Pretty good, weak but manouverable, it makes first missions easy to cope with it, but of course is a total mess later.
SCIMITAR: Someone hated this ship as much as me? It´s an easy to hit, slowish, piece of crap... that made some missions a total challenge, and also the weapons are slow to charge, and slow to hit... an did few damage... in one word , horrible!!!
RAPTOR: I loved it, probably more than the RAPIER, it´s slower and less agile, but has powerfull armor, shields, and weapons.
RAPIER: The best ship in the game in my opinion, nothing bad to tell about her, maybe sometimes the RAPTOR is a better ship for some missions.
WING COMMANDER 2: In this game i totally think the KILLRATHI have the power, nearly all the ships on the game are a total MESS versus them... in my opinion WC2 is full of spacecrap :P in the hands of the confeds...
FERRET: Fast and with few weapons, but charge easily, it´s the weakest WC series fighter ever, but it works pretty fine in the missions you fly with it.
EPEE: I only liked the particle cannons disposition, easy to hit enemies, this "thing" is fragile as crystal in the game, and its speed combined with the difficulty in some missions always end with you crashing other spaceship if you go fast, or if you go slow just become stardust in the claws of the enemies... crappy but fast weapon for the confeds...
RAPIER: I dont know why but i found the "improved" version of the RAPIER on WC2 a total crap, maybe because the enemies are better, maybe because the engine of the game is also bit better and the disposition of the main guns are "so so" then "hit" detection is better, but you´re weapons are in the wrong place of your wings... plus the computer not include automatic aiming system for fire if my memory dont fail me... also is pretty weak armored versus many of the most powerfull kilrathi spaceships on WC2
SABRE: Other supercrappy fighter in my opinion, with a terrible disposision for the guns, and used in missions really hard, where enemt fire usually blow up your ship easily and the SABRE dont make the difference, not in weapons, not in shields, not in guns...
BROADSWORD: I hate "bombers" on spacesims games, but honestly in my opinion the BROADSWORD is the best fighter with a big difference in WC2, the gunners make things for you easily and the game is so populated with similar full of gunners killrathy ships, that this extra fire plus the shields of this beast make the difference when you´re nailing and enemy with a tail gunner (usually the other ships just go to spacehell in this situation) , the guns disposision is good, the missiles so so. But you can carry torpedoes for capital ships, and it´s like an elephant for manouvering, but i found it even much better for dogfight than all the other ships on the game.
WING COMMANDER PRIVATEER: Nothing much to say here, i love the CENTURION and i hate all the other ships, that are only good for trade, but definitevily not for combat. And i hated trading on Privateer, it´s the most boring ELITE game ever in my opinion, and the only game for now i dislike on Wing Commander SAGA (i didnt played The Darkening, hope will be better)
And im playing now WING COMMANDER 3: I never played it when it was released, so it´s a new experience to me not like the other Wing Commander games, and im really enjoying it even nowadays. I found the ships and the difficulty and gameplay really hard, but at the same time "affordable" and challenging thanks to the balance of the enemy and confed spaceships, i still not touched much the EXCALIBUR so i cannot talk much about the "ace" spaceship on the game (i refused to fly it with it when Rachel offer to you on the bar) but there are my impressions on the ships and i found ONE spaceship "funny" :)) (funny=crap)
ARROW: It seems at the beggining the "weak" fighter of the game, but not even is similar to the A-WING on shape to the Lucasarts games and movies, but in behaviour, it´s superfast, and it has many missiles and a wonderfull laser configuration array on the nose of the fighter. I´m playing the game with a SAITEK joystick and it´s become one of the best fighters i used on Wing Commander series games. It´s fast but fragile, but it can take enough damage to make you do missions without praying to God constantly to save your virtual life as it happened on WC2!!! and it ROCKS on dogfighting.
HELLCAT: Here it COMES!!!! The CRAPPIEST piece of S.... on WC3, not only have less missiles that the arrow, it´s slower, it´s armor and shields dont make the difference... but also even if it´s supposed to have more lasers, and the disposition it´s not bad, the energy of lasers gets depleted really easily... (but at least not a ship have a bad disposal for this on WC3, maybe the game designers learnt from WC2) it´s always the WORST option to fly for a mission.
THUNDERBOLT: Awesome piece of digital fighter on a game, it slow and not very agile, but using afterburners in the right way, it´s armor and huge array of missiles make the difference, and with it´s only one torpedo can make some missions really easier. Very good option that also includes an amazing array of lasers, that firing together if you got good aiming, easily destroy the most powerfull killrathi ships very fast. Definitively makes the HELLCAT an abandoned ship on the VICTORY for me, i used to pick the THUNDERBOLT or the ARROW.
LONGBOW: A marvelous spaceship for some missions, i still not used much, but is a torpedo carrier that seems similar to the BROADSWORD, and i suppose i will be really please with it, also the BIG array of normal missiles that can carry make it´s poor dogfight capabilities compensated.
Hope you like the idea, of this wing commander spaceships rating post, and you include your own opinions, i think can maybe will be useful for "rookies" trying the old wing commanders nowadays :) i still didnt played ever Wing Commander 4.
I Only played WC1 WC2 and WC Privateer years ago, then i jumped to Wing Commander Prophecy... so i can only talk about this games and WC3 that i´m playing it this days... and i cant about WC Prophecy beacuse GOG still not bring it here, and i didnt refresh my memory playing it like WC1 2 and privateer :) (i will buy soon WC4)
The main reason of this post, is i found nostalgic but also funny, the fact i always hated some of the fighters available on this game, as they´re usually spacecrap many times, and definitevily a really bad war machine in concept (even for a PC gaming sim) :) but i found it cool!!
(I also didnt played the expansions so i dont know about it)
WING COMMANDER I
HORNET: Pretty good, weak but manouverable, it makes first missions easy to cope with it, but of course is a total mess later.
SCIMITAR: Someone hated this ship as much as me? It´s an easy to hit, slowish, piece of crap... that made some missions a total challenge, and also the weapons are slow to charge, and slow to hit... an did few damage... in one word , horrible!!!
RAPTOR: I loved it, probably more than the RAPIER, it´s slower and less agile, but has powerfull armor, shields, and weapons.
RAPIER: The best ship in the game in my opinion, nothing bad to tell about her, maybe sometimes the RAPTOR is a better ship for some missions.
WING COMMANDER 2: In this game i totally think the KILLRATHI have the power, nearly all the ships on the game are a total MESS versus them... in my opinion WC2 is full of spacecrap :P in the hands of the confeds...
FERRET: Fast and with few weapons, but charge easily, it´s the weakest WC series fighter ever, but it works pretty fine in the missions you fly with it.
EPEE: I only liked the particle cannons disposition, easy to hit enemies, this "thing" is fragile as crystal in the game, and its speed combined with the difficulty in some missions always end with you crashing other spaceship if you go fast, or if you go slow just become stardust in the claws of the enemies... crappy but fast weapon for the confeds...
RAPIER: I dont know why but i found the "improved" version of the RAPIER on WC2 a total crap, maybe because the enemies are better, maybe because the engine of the game is also bit better and the disposition of the main guns are "so so" then "hit" detection is better, but you´re weapons are in the wrong place of your wings... plus the computer not include automatic aiming system for fire if my memory dont fail me... also is pretty weak armored versus many of the most powerfull kilrathi spaceships on WC2
SABRE: Other supercrappy fighter in my opinion, with a terrible disposision for the guns, and used in missions really hard, where enemt fire usually blow up your ship easily and the SABRE dont make the difference, not in weapons, not in shields, not in guns...
BROADSWORD: I hate "bombers" on spacesims games, but honestly in my opinion the BROADSWORD is the best fighter with a big difference in WC2, the gunners make things for you easily and the game is so populated with similar full of gunners killrathy ships, that this extra fire plus the shields of this beast make the difference when you´re nailing and enemy with a tail gunner (usually the other ships just go to spacehell in this situation) , the guns disposision is good, the missiles so so. But you can carry torpedoes for capital ships, and it´s like an elephant for manouvering, but i found it even much better for dogfight than all the other ships on the game.
WING COMMANDER PRIVATEER: Nothing much to say here, i love the CENTURION and i hate all the other ships, that are only good for trade, but definitevily not for combat. And i hated trading on Privateer, it´s the most boring ELITE game ever in my opinion, and the only game for now i dislike on Wing Commander SAGA (i didnt played The Darkening, hope will be better)
And im playing now WING COMMANDER 3: I never played it when it was released, so it´s a new experience to me not like the other Wing Commander games, and im really enjoying it even nowadays. I found the ships and the difficulty and gameplay really hard, but at the same time "affordable" and challenging thanks to the balance of the enemy and confed spaceships, i still not touched much the EXCALIBUR so i cannot talk much about the "ace" spaceship on the game (i refused to fly it with it when Rachel offer to you on the bar) but there are my impressions on the ships and i found ONE spaceship "funny" :)) (funny=crap)
ARROW: It seems at the beggining the "weak" fighter of the game, but not even is similar to the A-WING on shape to the Lucasarts games and movies, but in behaviour, it´s superfast, and it has many missiles and a wonderfull laser configuration array on the nose of the fighter. I´m playing the game with a SAITEK joystick and it´s become one of the best fighters i used on Wing Commander series games. It´s fast but fragile, but it can take enough damage to make you do missions without praying to God constantly to save your virtual life as it happened on WC2!!! and it ROCKS on dogfighting.
HELLCAT: Here it COMES!!!! The CRAPPIEST piece of S.... on WC3, not only have less missiles that the arrow, it´s slower, it´s armor and shields dont make the difference... but also even if it´s supposed to have more lasers, and the disposition it´s not bad, the energy of lasers gets depleted really easily... (but at least not a ship have a bad disposal for this on WC3, maybe the game designers learnt from WC2) it´s always the WORST option to fly for a mission.
THUNDERBOLT: Awesome piece of digital fighter on a game, it slow and not very agile, but using afterburners in the right way, it´s armor and huge array of missiles make the difference, and with it´s only one torpedo can make some missions really easier. Very good option that also includes an amazing array of lasers, that firing together if you got good aiming, easily destroy the most powerfull killrathi ships very fast. Definitively makes the HELLCAT an abandoned ship on the VICTORY for me, i used to pick the THUNDERBOLT or the ARROW.
LONGBOW: A marvelous spaceship for some missions, i still not used much, but is a torpedo carrier that seems similar to the BROADSWORD, and i suppose i will be really please with it, also the BIG array of normal missiles that can carry make it´s poor dogfight capabilities compensated.
Hope you like the idea, of this wing commander spaceships rating post, and you include your own opinions, i think can maybe will be useful for "rookies" trying the old wing commanders nowadays :) i still didnt played ever Wing Commander 4.
Post edited April 07, 2012 by YaTEdiGo