Posted April 14, 2014
Hi all,
We have put up a new patch for Windforge that will update your game to version 1.0.8076. Please download the Universal update (patch 1.0.8076) from your game shelves at your earliest conveniece :)
Changelog:
Major video card memory optimizations.
Optimization when removing blocks on ship to avoid permanent frame rate
drop.
Made Dock Master invulnerable.
Pressing Q or M a second time allows to close Quest or Map screen.
Fixed some item names.
Fixed millionaire achievement when selling items.
Possible fix for the shipless travel achievement.
Player could unequipped the grappling hook during tutorial and being
stuck without it.
Fixed problem where frame the game could show visual artifacts before
cutscenes starts.
Fixed problem preventing some items placed by the player from being
dismantled.
Temple bosses will no longer get deleted when leaving an area bounds.
Temple bosses will turn around when near boundary edges.
Important pickups will get pushed back into and area if they get pushed
out of bounds.
Thanks and have a nice day :)
We have put up a new patch for Windforge that will update your game to version 1.0.8076. Please download the Universal update (patch 1.0.8076) from your game shelves at your earliest conveniece :)
Changelog:
Major video card memory optimizations.
Optimization when removing blocks on ship to avoid permanent frame rate
drop.
Made Dock Master invulnerable.
Pressing Q or M a second time allows to close Quest or Map screen.
Fixed some item names.
Fixed millionaire achievement when selling items.
Possible fix for the shipless travel achievement.
Player could unequipped the grappling hook during tutorial and being
stuck without it.
Fixed problem where frame the game could show visual artifacts before
cutscenes starts.
Fixed problem preventing some items placed by the player from being
dismantled.
Temple bosses will no longer get deleted when leaving an area bounds.
Temple bosses will turn around when near boundary edges.
Important pickups will get pushed back into and area if they get pushed
out of bounds.
Thanks and have a nice day :)
Post edited April 25, 2014 by Paczyk