It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
high rated
Hi everyone,

Whilst Wildfire is a 2D game that we've optimised the best we can for lower end systems, it also includes a fluid dynamics simulation to render its fire effects. This effect requires a dedicated graphics card, but can be toggled off in the Video Options menu if your system only has an integrated GPU. The fire effects will be less impressive, but will still allow the game to run at a high framerate on an integrated GPU.

When Wildfire first launches, it will run a quick test in the background to try and determine if a dedicated GPU exists, and automatically set this video option accordingly. In a small number of situations, the test may produce an incorrect result.

One of the main conditions for an incorrect result is if your system has a multi-GPU setup - such as in a laptop that contains both an integrated Intel GPU, and a dedicated NVIDIA/ATI GPU. Laptops of this nature try to dynamically switch to the most appropriate GPU, and may incorrectly try to run Wildfire on the integrated card, instead of the dedicated card.

In order to get around this, you'll need to set Wildfire to run using the dedicated GPU within your graphics card control panel. For example, if you have a dedicated NVIDIA card, you would open the NVIDIA Control Panel > 3D Settings > Program Settings > Add the Wildfire executable or choose it from the dropdown list > Set to Use High Performance Processor.

If you still experience a low framerate while running on an integrated GPU, additional options that can be disabled include "Heat and Water Shader" and "Greyscale Damage Shader".

Please check the minimum system requirements on the store page for more information, and if you experience further issues, we'll be happy to help out here.