Megacyclo: Well that's just sad...
I'm really getting sick of devs and publishers who treat GOG as 2nd class...
AlucardNoir: I like buying my games on Gog because of the DRM free policy but frankly it's getting harder to justify purchases here. No linux Galaxy client while Steam created Proton, most new games are out of date, DLC sometimes never materializing on here, and worse of all, an ever increasing number of games that don't actually have suport for the latest OS' - no windows 10 suport in 2019!? But hey, I guess they're no longer Good Old Games so I shouldn't complain about that last one.
That being said, devs are also to blame. Before I posted on here I left a negative review on the West of Loathing store page. I like the game, I really do, but I'll be damn if I buy it a second time on Steam just so I can have the privilege of buying the DLC. Here we are, willing to give the developers money, but I guess they don't want it. Or they're banking on people getting desperate and buying the game a second time on another platform.
Yeah, exactly the same here.
I got into this site by chance in 2011, at first just for the free games and because sometimes it was very hard to find a proper backup of a forgotten game.
Gradually, I started to really enjoy the No-DRM policy, the simple installers and how their DOSBox configs took care of everything (we all know how much DOSBox can be a pain to config).
And now that we are receiving releases that are also on Steam, many times we discover GOG is just second- if not third-rate.
I don't know if it's Steam's iron grip on distribution, devs and publishers paranoid obsession with making you at best rent their games because "muh IPs" or "fukken piracy" (even though these claims are repeatedly debunked at full force, with people downloading cracked games for a while but still buying them, even multiple times to gift them to friends), or whatever (although I doubt GOG's directly to blame, or to a limited extent given the rest of this mess, I might not agree with them rejecting Hatred, but that's just a nitpick).
It feels like the DRM free policy and the Witcher's series good sales still failed to improve.
What disgusts me the most is that indie devs, by sucking up to Steam and more or less ignoring GOG, are just proving they're as indie as indie bands signed to Universal. They actually have major "Major envy".
Apparently, Reckonin' at Gun Manor is still not on Switch either.
I'd rather wish it's an internal problem at the studio, but I'm starting to doubt it after learning Vlambeer never updaterdNuclear Throne because they don't care about GOG.
I don't know if it's because there are not as many aggressive sales as on Steam, it's because GOG's ont big enough, if it's because GOG thought they could directly compete with Steam and, by trying to gain ground, they forgot to properly add Linux/Mac support.
There are many valid hypotheses, I've been shuffling through for a while now (2 years approximately), I still can't come up with a conclusive answer and I highly suspect it's a mix between all these things, with some general trouble regarding long-term survival of full-online stores in general making everything increasingly hasty and half-assed.
I don't wanna blame GOG for WoL's lackings here, and I won't, but something in general is increasingly off in the world of digital video game distribution to me...
I also don't re-buy on Steal sutff I have on GOG, but sometimes I do the opposite.
I just can't stand Steam at all, from the very beginning... Something (not just the DRMs) pisses me off immensely about using it, like I was on probational lease/rental all the times and it irks me to no end.
But if we only have the half-assed product here because we're not good whales... Well...
I'd rather play an incomplete copy of WoL I OWN, than a complete one I'm allowed to own a licence to until further notice.
PS: Whoops, sorry for the rant, this whole DRM and digital distribution debate gets my goat everytime, especially when I see a successful example of NoDRM being basically ignored by the very people who would NEED this kind of help to reach their audience (and by that, I mean mutual trust : we release our game with no DRM, you buy it, that means we can both trust each other).