Posted August 26, 2017
Manywhelps: Well you're not wrong. We will be compared to the best in the industry, but the public has been doing that (specifically with Bioshock) since we announced. I'm not sure much has changed. We are the ones that made the Don't Starve comparisons, not the public :) Expectations are always a pain in the ass. But I am confident that the game is different enough that people will consider $60 money well spent. Not everyone, but there are people who don't believe $60 is reasonable for any game, and that I can't do anything about.
I've explained the price rise now rather than waiting many times - we have to have consistent pricing across stores, specifically between retail and digital. Even if we didn't, raising the price only on 1.0 means most people would pre-buy at 50% off in the weeks leading up to launch. That isn't reasonable leading into a game release and significantly undercuts the value of your game. The race to the bottom on game pricing is already a major issue faced by the industry and we wouldn't want to contribute to it.
Again, I really appreciate you taking the time to answer us, even when repeating yourself over and over at times. I know you are trying. I'm looking forward to 1.0.I've explained the price rise now rather than waiting many times - we have to have consistent pricing across stores, specifically between retail and digital. Even if we didn't, raising the price only on 1.0 means most people would pre-buy at 50% off in the weeks leading up to launch. That isn't reasonable leading into a game release and significantly undercuts the value of your game. The race to the bottom on game pricing is already a major issue faced by the industry and we wouldn't want to contribute to it.