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I have some issue starting Wasteland 3 with my linux machine.

I start the application, the program shows the credits (deep silver, in exile, etc), gets to a load screen (I would assume, it is an image with three rangers a loading start on the right) and then it shows a black screen (the cursor is in-game rendered), and it stays stuck there.

Looking at the player log ([USERHOME]/.config/unity3d/InxileEntertainment/Wasteland 3/Player.log), it is reported

Unable to preload the following plugins:
libAkSoundEngine.so

and then dozens of warning/related messages where the game is trying to load as fallback AkSoundEngine, libAkSoundEngine, libAkSoundEngine.so from a folder that does not exists in the linux installation (e.g. [GAMEFOLDER]/game/Wasteland 3_Data/Mono/libAkSoundEngine)

I had issue with that library in a different game (i.e. the shipped library would not work), so I have tried to substitute [GAMEFOLDER]/game/Wasteland 3_Data/Plugins/libAkSoundEngine.so with a working version, but I still get the same error.

Did you had a similar problems/know any workarounds?
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Ok, apparently using the originl libAkSoundEngine.so and adding a libSDL2-2.0.so (it is unmentioned in the log) from a somewhere else (i got the one from jupiter hell) to [GAMEFOLDER]/game/Wasteland 3_Data/Plugins does the trick, i.e. I can get to the main menu.

I cannot check now if I can actually play it, things seems promising but the log is full of lines like

Fallback handler could not load library [GAMEFOLDER]game/Wasteland 3_Data/Mono/libudev.so

and warning regarding missing referenced script objects on various behaviours. Hopefully that stuff is not needed.