anothername: [...] the more you beef up your Char with Str. the more advantage he has in melee in WL2. They do add to combat. [...]
Strength adds very little to your ability to fight. Enough to notice it, but clearly not enough to justify spending lots of attribute points on Strength. Between moving faster and having more AP versus a ridiculously modest flat damage boost, your points are better spent elsewhere if you want to make a good melee fighter.
anothername: [...] Now if you visualize these two chars it becomes even more silly to see
this guy tearing down gates, walls, ripping cages open, lifting cars stuck deep in mud by pure "brute force" because
this guy did not even get enough skill point to cover his basics. [...]
I'd say this is because this is an open roleplaying game in a traditional sense. It is YOUR responsibility to roleplay and create reasonable characters, not having the game artificially constrain you in ways that inhibit imaginative roleplaying. A strength 1 guy still carries a little short of half his body weight in gear on his back, with the right technique (Brute Force skill) it is not unthinkable that he too can kick down a brick wall or put a crowbar to a rusty padlock.