Posted August 29, 2018
WBC2 is a classic game i used to play already during the times of Windows XP.
Already back then it suffered from crashing, even in a patched, uncracked state, randomly. Be it upon starting a mission/skirmish, when a round ends (victory/defeat) or even when just switching the screen pages in the post-screen in case your Hero leveled.
I purchased it on GOG in the hope for those random crash to Desktop [to not exist], be it with or without remark in the Windows Error Logs
So after long time i decided to give it a shot again tonight, just to be thrown off the game right in the middle of a Skirmish.
Remark from Logs:
Faulting application name: Battlecry II.exe, version: 1.0.3.0, time stamp: 0x3ee3f791
Faulting module name: Battlecry II.exe, version: 1.0.3.0, time stamp: 0x3ee3f791
Exception code: 0xc0000005
Fault offset: 0x00129e66
Faulting process id: 0x44f4
Faulting application start time: 0x01d43f1714835698
Faulting application path: H:\GOG\Warlords Battlecry 2\Battlecry II.exe
Faulting module path: H:\GOG\Warlords Battlecry 2\Battlecry II.exe
Report Id: 86ca0f8d-ab0d-11e8-902a-40e23098d74f
Windows 7 Ultimate 64bit
Hardware:
i7 5820k, no overclocking done.
Asus X99 Deluxe
28GB DDR4 RAM (7x Corsair Vengeance LPX CMK16GX4M4A2400C14), no overclocking done.
GTX 970 4GB (Gigabyte Windforce)
Its probably not my machine, but rather WBC2 since the error prevailed over the years, but anybody got any tips? Running the game in 1280x1024 resolution atm, havent touched compatibility, started from Galaxy on demand.
Hope anybody can help.
Edit 1:
Installed Microsoft Visual C++ 64 and 32bit from 2005 - 2008 - 2010 - turned on Compatibility Mode for XP SP2 and run as Administrator - Crashed within 5 minutes - same remark in logs.
Edit 2:
In the Options, it only displays 1024mb RAM, any way to up this? Already tried adding a Large Address Aware, didnt work.
Edit 3:
I am kinda close/tempted into setting up a VM with Windows XP Home Edition 32bit, just to test if the crashes/low RAM prevail.
Edit 4:
Set up a VM (VMware Workstation), using XP Professional 32bit, drag n dropped WBC2 main and documents (save) folder over, installed Visual C++ and DirectX 9.0 (Aug 2009), now suffering the error of missing Sprites. Been whacking this around now for roughly... 8hours. Probably the VM's 3D acceleration isnt made for this. Guess its time to call for a ceasefire and see if anyone here has any further ideas.
Already back then it suffered from crashing, even in a patched, uncracked state, randomly. Be it upon starting a mission/skirmish, when a round ends (victory/defeat) or even when just switching the screen pages in the post-screen in case your Hero leveled.
I purchased it on GOG in the hope for those random crash to Desktop [to not exist], be it with or without remark in the Windows Error Logs
So after long time i decided to give it a shot again tonight, just to be thrown off the game right in the middle of a Skirmish.
Remark from Logs:
Faulting application name: Battlecry II.exe, version: 1.0.3.0, time stamp: 0x3ee3f791
Faulting module name: Battlecry II.exe, version: 1.0.3.0, time stamp: 0x3ee3f791
Exception code: 0xc0000005
Fault offset: 0x00129e66
Faulting process id: 0x44f4
Faulting application start time: 0x01d43f1714835698
Faulting application path: H:\GOG\Warlords Battlecry 2\Battlecry II.exe
Faulting module path: H:\GOG\Warlords Battlecry 2\Battlecry II.exe
Report Id: 86ca0f8d-ab0d-11e8-902a-40e23098d74f
Windows 7 Ultimate 64bit
Hardware:
i7 5820k, no overclocking done.
Asus X99 Deluxe
28GB DDR4 RAM (7x Corsair Vengeance LPX CMK16GX4M4A2400C14), no overclocking done.
GTX 970 4GB (Gigabyte Windforce)
Its probably not my machine, but rather WBC2 since the error prevailed over the years, but anybody got any tips? Running the game in 1280x1024 resolution atm, havent touched compatibility, started from Galaxy on demand.
Hope anybody can help.
Edit 1:
Installed Microsoft Visual C++ 64 and 32bit from 2005 - 2008 - 2010 - turned on Compatibility Mode for XP SP2 and run as Administrator - Crashed within 5 minutes - same remark in logs.
Edit 2:
In the Options, it only displays 1024mb RAM, any way to up this? Already tried adding a Large Address Aware, didnt work.
Edit 3:
I am kinda close/tempted into setting up a VM with Windows XP Home Edition 32bit, just to test if the crashes/low RAM prevail.
Edit 4:
Set up a VM (VMware Workstation), using XP Professional 32bit, drag n dropped WBC2 main and documents (save) folder over, installed Visual C++ and DirectX 9.0 (Aug 2009), now suffering the error of missing Sprites. Been whacking this around now for roughly... 8hours. Probably the VM's 3D acceleration isnt made for this. Guess its time to call for a ceasefire and see if anyone here has any further ideas.
Post edited August 29, 2018 by Skullface3
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