Posted May 22, 2019
I love the game as a whole. It is one of those games that makes me think old games are better than new ones, and XCOM should be a mod on this game not a 40K mod for XCOM. I have a limited amount of issues/changes I would like to adhere to namely being:
Squad loadout memory: I hate the fact that I have to re-equip my squad every time, even if I decided I like a certain default loadout. I usually remove one of the ammo clips, add a blind grenade, and trade one of my marine's weapons. The Assault squads are even wierder because I love Powerswords and I want to use a variety of weapons anyway. Although this adds to my second point.
Squad customisation: Okay, I know people are thinking I just want to be OP, but it's more a fact that I want to use more weapons than just my preferred ones. I'd like to give tacticals probably 1 heavy and 2 special weapons, and devestators 3 heavy weapons.
Squad Cohesian: So I used the multiple characters at once mechanic, it's great for shooting and a lot for melee but is totally useless at movement. Probably an AI mapping problem not being coordinated with other AIs but that's okay, but I would like to know a way to determine tactical squad members from squad 2 to squad 4, and stuff like that, so I can keep squads together.
Replacements: It's rather difficult to face losses and I don't know if they're replacable, I would have hopped you get new and fresh marines at the start of each system you go into. At least they're fresh so it's not like I'm not feeling punishment when a guy dies, especially if they've levelled up already.
I love the mechanics otherwise. It's boxxy which I like and rather simple to get your head around the battlefield, but it is still a tactically challenging game even on the lowest difficulty. Not to mention killing cultists is fun when they just come in on you en masse. The Frag rockets, the heavy bolter tearing away, the covering the flanks against the even greater swaths of them. They're fun, useless, and please stop using those pathetic little grenades all of the time you little buggers.
Squad loadout memory: I hate the fact that I have to re-equip my squad every time, even if I decided I like a certain default loadout. I usually remove one of the ammo clips, add a blind grenade, and trade one of my marine's weapons. The Assault squads are even wierder because I love Powerswords and I want to use a variety of weapons anyway. Although this adds to my second point.
Squad customisation: Okay, I know people are thinking I just want to be OP, but it's more a fact that I want to use more weapons than just my preferred ones. I'd like to give tacticals probably 1 heavy and 2 special weapons, and devestators 3 heavy weapons.
Squad Cohesian: So I used the multiple characters at once mechanic, it's great for shooting and a lot for melee but is totally useless at movement. Probably an AI mapping problem not being coordinated with other AIs but that's okay, but I would like to know a way to determine tactical squad members from squad 2 to squad 4, and stuff like that, so I can keep squads together.
Replacements: It's rather difficult to face losses and I don't know if they're replacable, I would have hopped you get new and fresh marines at the start of each system you go into. At least they're fresh so it's not like I'm not feeling punishment when a guy dies, especially if they've levelled up already.
I love the mechanics otherwise. It's boxxy which I like and rather simple to get your head around the battlefield, but it is still a tactically challenging game even on the lowest difficulty. Not to mention killing cultists is fun when they just come in on you en masse. The Frag rockets, the heavy bolter tearing away, the covering the flanks against the even greater swaths of them. They're fun, useless, and please stop using those pathetic little grenades all of the time you little buggers.