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1.22.68871.33 (July 04, 2024)
• Fixed a crash when picking up Munition boons on saves created before the DLC patch
• Fixed a collision issue softlocking players in the last purge of the level Dread Ascent
• Fixed an issue where the last purge of the level Dread Ascent would rarely not finish because of enemies being unavailable to kill
• Fixed an issue where lights on secret skulls would be hard to spot with the Bloom option turned off
• Fixed an issue where the weapon wheel on controllers would block the player's view
• Fixed an issue with the Multi-Melta making it possible to have infinite ammo
• Fixed an issue where starting grenades would not be granted at the start of a level with the accessibility option "Give all weapons" turned on
1.21.67207.27 (June 19, 2024)
Main Features

• HORDE MODE: We’ve added a free Horde Mode for all players. How long can you survive against the onslaught of heretics and daemons?
• NAVIGATION GUIDE: Even the Emperor’s finest sometimes get lost. We’ve added a new Navigation Guide that, when activated, shows your next objective and a recommended route to reach it.
The guide appears for a few seconds by default, but can be toggled to always display by enabling Options > Gameplay > Toggle Navigation Guide. By default the Navigation Guide is bound to N on PC, Back on Xbox, the Touchpad on PlayStation, and to - on Nintendo Switch.
• NEW ACHIEVEMENTS/TROPHIES: Horde Mode comes with three new Achievements/Trophies to unlock
• BUG FIXES AND IMPROVEMENTS: We’ve fixed numerous issues and made quality of life improvements - see full notes below

QoL Improvements

• Added a new Navigation Guide. This shows your next objective and a recommended route to reach it.
• Added a new Option in Accessibility for “Chainsword Cutting Mode”. This can now be set to the following:

1. Repeated Tap: repeatedly press the input to maintain cutting mode (default setting)
2. Hold Input: hold down the input to maintain cutting mode
3. No Input (Automatic): no input is needed to maintain cutting mode (after initiating the chainsword lunge)

• To celebrate our new Forges of Corruption DLC, we’ve added a new main menu background. This is available to all players, whether you own the DLC or not, and can be set in the Options menu (Accessibility > Main Menu Background)
• Added two new control schemes: Alternate Controller Layouts 6 and 7
• Made improvements to various screens and UI in the game
• Added a confirmation requirement when setting the Screen Mode in Options
• Improved Aura of Doom visual effects so they don’t obscure the screen as much

Bug Fixes

General
• Numerous text corrections and improvements in multiple languages
• Performance and stability improvements and crash fixes across multiple levels
• Fixed the Charge ability not working when stood on specific types of scenery

Chapter 1
• Sector Imperialis: Fixed an issue where an enemy spawned in a wall, which made it difficult to get 100% enemy kills on this level
• Sector Imperialis: Fixed an issue where the player can end the final encounter without killing both Chaos Terminators
• Silent Martyrs: Fixed a collision issue in the Red Key room
• Forbidden Knowledge: Fixed an issue where the player can get stuck in a wall during the boss encounter

Chapter 2
• Canyon Magrails: Fixed an issue where a Screamer of Tzeentch would not pursue the player
• Sanctum Manufactorum: Fixed an issue where Ambulls could not enter part of the opening cave area
• Sanctum Manufactorum: Fixed various issues with the lift area leading to the final boss encounter, where the player could get stuck
• Heresy Lurks: Fixed an issue where a Plasmagun Cultist was not aware of the player
• Heresy Lurks: Fixed two issues with jump pads triggering when the player has not stepped on them
• Heresy Lurks: Fixed two issues where the player can get stuck in a wall during the boss encounter
• Heresy Lurks: Fixed an issue where the crusher sound could persist after loading a different save

Chapter 3
• Promethium Supply: Fixed an issue with an invisible wall preventing player movement
• Promethium Supply: Fixed an issue where inaccurate Servo Skull dialogue would be displayed when the Invulnerability accessibility option was enabled
• Promethium Supply: Fixed incorrect collision on various pipes
• Know No Fear: Fixed an issue where the blue beam connecting Tumulus Samael and other bosses could disappear

Enemies
• Decreased time it takes for Chaos Space Marine grenades to explode after being thrown
• The Great Unclean One’s bell attack no longer adds an incorrect highlight to nearby enemies
• The Great Unclean One will no longer spawn up to 1000 nurglings if left for long periods of time. This was arguably too many nurglings
• The correct death quote will now display when the player is killed by the Sorcerer in all circumstances
• Added a new death quote for when Chosen Champions kill the player, as the latter happens quite a lot (sorry)
Post edited July 04, 2024 by Berzerk2k2