Posted August 09, 2018
high rated
Changelog for Patch 2.0.4 (added 08 August 2018):
Gameplay/Balance Changes
Units
Archon (Titan)
- Basic Attack
-- Damage decreased from 400 to 350
- Exterminate
-- Damage decreasesd from 500 to 400
Behemoth (Titan)
- Recuperation (Out of combat health regeneration)
- Regeneration rate increased from 0.25% to 0.45% of maximum health per second
- Relentless (In combat health regeneration)
- Regeneration rate increased from 0.025% to 0.045% of maximum health per second
Eternal (Titan)
- Time Vortex (Slowing Aura)
- Now slows enemies by 50% down from 60%
Visual Improvements
- The Evil Arcane theme now has its own worker. Evil dorfs arrive!
Audio Changes
- Added Additional Unit VO:
-- Democorn
-- Sentinel & Stone Knight
-- Rat
-- Highguard
-- Thunderling
- Adjusted VO:
-- Chunder
Miscellaneous Improvements
- Users on all platforms who were suffering from abnormally high GPU
- Utilisation should no longer suffer from this issue
Bug Fixes
- Crashes & Show-stoppers
- As described in the highlight section a number of graphics related Linux crashes should no longer occur
Levels / Campaigns
- Fixed an issue on Level 13 of the War for the Overworld campaign where Arcane Templar’s shields would appear without their texture
Miscellaneous
- Fixed some minor warnings
Gameplay/Balance Changes
Units
Archon (Titan)
- Basic Attack
-- Damage decreased from 400 to 350
- Exterminate
-- Damage decreasesd from 500 to 400
Behemoth (Titan)
- Recuperation (Out of combat health regeneration)
- Regeneration rate increased from 0.25% to 0.45% of maximum health per second
- Relentless (In combat health regeneration)
- Regeneration rate increased from 0.025% to 0.045% of maximum health per second
Eternal (Titan)
- Time Vortex (Slowing Aura)
- Now slows enemies by 50% down from 60%
Visual Improvements
- The Evil Arcane theme now has its own worker. Evil dorfs arrive!
Audio Changes
- Added Additional Unit VO:
-- Democorn
-- Sentinel & Stone Knight
-- Rat
-- Highguard
-- Thunderling
- Adjusted VO:
-- Chunder
Miscellaneous Improvements
- Users on all platforms who were suffering from abnormally high GPU
- Utilisation should no longer suffer from this issue
Bug Fixes
- Crashes & Show-stoppers
- As described in the highlight section a number of graphics related Linux crashes should no longer occur
Levels / Campaigns
- Fixed an issue on Level 13 of the War for the Overworld campaign where Arcane Templar’s shields would appear without their texture
Miscellaneous
- Fixed some minor warnings