Hi, thanks for suggest but errors remain the same. :(
This is terminal output:
Running Victor Vran
Language: Italian
Voice Language: English
perl: warning: Setting locale failed.
perl: warning: Please check that your locale settings:
LANGUAGE = (unset),
LC_ALL = (unset),
LC_PAPER = "it_IT.UTF-8",
LC_MONETARY = "it_IT.UTF-8",
LC_NUMERIC = "it_IT.UTF-8",
LC_MEASUREMENT = "it_IT.UTF-8",
LC_TIME = "it_IT.UTF-8",
LANG = "it"
are supported and installed on your system.
perl: warning: Falling back to the standard locale ("C").
Protocol error: bad 3 (Window); Sequence Number 5
Opcode (20, 0) = GetProperty
Bad resource 546772258 (0x20971522)
at -e line 15.
*** Texture headers: 5902 loaded, 0 newer, 4 ms
*** graphics info
GPU GeForce GTX 960/PCIe/SSE2
API opengl
Platform: {
desktop = true,
developer = false,
editor = true,
gog = true,
goldmaster = true,
linux = true,
}
ALSA lib dlmisc.c:254:(snd1_dlobj_cache_get) Cannot open shared library /usr/lib/alsa-lib/libasound_module_pcm_pulse.so
AL lib: alsa.c:512: Could not open playback device 'default': No such device or address
AL lib: oss.c:169: Could not open /dev/dsp: No such file or directory
Lua revision: 202995
Assets revision: 37049
Account storage loaded successfully in 32 ms
DLC tome loaded, lua revision 202995, assets revision 37049
DLC wanderer loaded, lua revision 202995, assets revision 37049
DLC highlander loaded, lua revision 202995, assets revision 37049
DLC cauldron loaded, lua revision 202995, assets revision 37049
VideoImpl::Init(Movies/MainMenu.ivf)
Day seed will change at 02:00:00 local time (16:09:22 remaining)
New UA mode "Game" set in 0 ms
Graph results from DATA for map: TheBastille
-- Seed: -1271161974
-- Path: {
[1] name '4', type 'start'
[2] name '2', type 'regular'
[3] name '9', type 'minor'
[4] name '11', type 'regular'
[5] name '7', type 'crossroad'
[6] name '10', type 'minor'
[7] name '1', type 'start'
}
-- Challenges: {
"Chaos_ENC4_A_2",
"Chaos_ENC2_A_3",
"Chaos_ENC11_A_3",
"Chaos_ENC1_A_1",
"Chaos_Boss3",
}
*** Reloading assets from folder BinAssets/
*** Loaded 2672 meshes and 1433 anim for 663 ms (batch size: 30)
*** Precached entity data 28 ms
*** DTM started in 1000 mb: 2048(123) 1024(479) 512(479) 256(479), dxt1: 1028, dxt5: 533
*** DTM started in 1000 mb: 2048(118) 1024(456) 512(456) 256(455), dxt1: 888, dxt5: 598
Graph results from DATA for map: TheBastille
-- Seed: -1271161974
-- Path: {
[1] name '4', type 'start'
[2] name '2', type 'regular'
[3] name '9', type 'minor'
[4] name '11', type 'regular'
[5] name '7', type 'crossroad'
[6] name '10', type 'minor'
[7] name '1', type 'start'
}
-- Challenges: {
"Chaos_ENC4_A_2",
"Chaos_ENC2_A_3",
"Chaos_ENC11_A_3",
"Chaos_ENC1_A_1",
"Chaos_Boss3",
}
Map changed to "Tutorial". Lua memory in use: 23600 KB.
VideoImpl::Init(Movies/01_Intro.ivf)
OpenAL 'CurrentLanguage/Voices/01_Intro' failed to open
OpenALLib: failed to set listener position
OpenALLib: failed to set listener velocity
OpenALLib: failed to set listener orientation
OpenALLib: failed to set listener position
OpenALLib: failed to set listener velocity
OpenALLib: failed to set listener orientation
OpenALLib: failed to set listener position
OpenALLib: failed to set listener velocity
OpenALLib: failed to set listener orientation
OpenALLib: failed to set listener position
OpenALLib: failed to set listener velocity
OpenALLib: failed to set listener orientation
OpenALLib: failed to set listener position
OpenALLib: failed to set listener velocity
OpenALLib: failed to set listener orientation
Map changed to "". Lua memory in use: 22192 KB.
VideoImpl::Init(Movies/MainMenu.ivf)
New UA mode "Boot" set in 0 ms
Stopping the game threads from the Lua side.
Stopping the game threads after receiving WM_QUIT.
Hook 'Shader :: CompileEffect' not found!
DestroyVideos: 1 videos not cleaned up
StrID statistics:
Arena allocator stats: 20598 allocs, 478473 bytes out of 1048576 total (45%)