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Hey everyone! Nerdook here, developer of Vertical Drop Heroes. If you have any problems with the game or encounter any bugs, feel free to post your problems here, and I'll fix them ASAP! Hopefully there won't be any, but you never know. :)
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nerdook: Hey everyone! Nerdook here, developer of Vertical Drop Heroes. If you have any problems with the game or encounter any bugs, feel free to post your problems here, and I'll fix them ASAP! Hopefully there won't be any, but you never know. :)
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1. At first the game pads were waaaay out of wack but restarting the game set them straight. However if you attempt to customize your buttons, in P1 & P2 setup, the game locks waiting for your command which it will not accept from either game pad (I have two) or the keyboard. I've had to alt + TAB and close out.

2. Screen broke into three sections when accessing the game reset monk. The third split covers the center of the screen hindering view.

I'm using two X-input compatible wireless Logitechs
an AMD 6670 2gb Vid Card
and running in Win 8.1 64 bit at a max res of 1440 x 900 (16:10)
Post edited May 21, 2014 by carnival73
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When second local player dies there isn't a game pad mapped key to serve as Space Bar to bring them back into the game.

You can't map the key in options either.

As well accessing keyboard directly and hitting the Space Bar does not work.
Post edited May 21, 2014 by carnival73
When a second local network player dies, he won't come back into the game until the next level. Spacebar doesn't actually do anything because it isn't meant to. If the remaining surviving player can clear the level, they'll both come back at the start of the next level. It's intentional.

I'll look into your other issues as well, and they'll be addressed in a future update if possible. Thanks!!
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nerdook: When a second local network player dies, he won't come back into the game until the next level. Spacebar doesn't actually do anything because it isn't meant to. If the remaining surviving player can clear the level, they'll both come back at the start of the next level. It's intentional.

I'll look into your other issues as well, and they'll be addressed in a future update if possible. Thanks!!
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Thanks, man.

In the good ol' days we read instructions before playing but the past decade has bred that practice out of us - Many times for the worst.

Aside from configuring game pad buttons issues (which isn't necessary because default set up for game pads is fine)
The only other gimp I've seen so far was the broken screen when using the reset game monk.
The only bug I have encountered so far is that sometimes you can't pick up some arrows while using the bow. Don't know if that is intentional or not but it can be annoying trying for 2 minutes to get back one of the nine arrows you have. But other then that it's a good game and I have not found any other bugs.
The only bug I found (actually I don't know if this is a bug), is that, when playing with an xbox controller, you can't pause the game (with the controller itself, you can always press esc in your keyboard).
Post edited May 24, 2014 by LOLerbeat
I don't know whether this is intentional, but the skeletons from the Necromancer trait don't do anything except walking around and getting killed. They are carrying swords, so I would assume they are supposed to attack enemies, but they don't. (If this is intentional, then it's a pretty lame trait.)
Post edited May 24, 2014 by Falkenherz
They do attack, but they have to be coming from behind an enemy for this to be noticeable. If they bump into an enemy head on, their health is so low that they'll most likely get destroyed before they can get any hits in. But then, you have a LOT of them!
First I must say, it is the most awesome game I ever played. :D

And now the bug... XD

Actually I don't know this is a bug, or just the effects of my old computer and drivers, but the water has a problem here. It has some black lines in the animation. This is the one bug I encounter.

I used the 1.0.1c version of the game, downloaded from GoG.
Ah, that's a minor bug... sometimes when water is placed while the screen is shaking, it will be misaligned by a pixel or two and appear to have black lines between water blocks. No big deal, it should function exactly the same!
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nerdook: Ah, that's a minor bug... sometimes when water is placed while the screen is shaking, it will be misaligned by a pixel or two and appear to have black lines between water blocks. No big deal, it should function exactly the same!
Oh I see.
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nerdook: They do attack, but they have to be coming from behind an enemy for this to be noticeable. If they bump into an enemy head on, their health is so low that they'll most likely get destroyed before they can get any hits in. But then, you have a LOT of them!
I tried the Necromancer trait again and got to level 8. I watched closly, but still, none of the skeletons did damage to any of the enemies. If this is really their attack pattern, only from behind, I can see why, because they move so slowly compared to the enemies that they (probably) can never get effectively behind one of them. Maybe, if you have a big group of skeletons, like from the Raise Dead skill, where the skeletons do noticeable damage, this works. But with Necromancer I never got more than two skeletons on the same platform with an enemy.

So it's not a bug, but by itself the Necromancer trait seems pretty worthless. But I will try a combination of Necromancer and Raise Dead, if I get the chance.

Still, it's a fantastic game, and I've already put several hours into it. By the way, how do I access New Game+? I've beaten the game twice now, and it says I've unlocked New Game+, but by the holy contortions of my brain, I can't find how to access this mode.
There's a giant Red Crystal in the starting temple, with the words: High Score: 0. Press Down when you're standing in front of it, after beating the game. :)
The game runs almost perfectly on my macbook pro, but every time I make it to level (stage?) eleven, it crashes out. The first time it froze during a round of fighting, the second time I did not even get that far. It's a tad frustrating to be so close to beating the game, and then lose it all. Let me know what sort of info you'd like for troubleshooting purposes.