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high rated
Get it here: https://www.moddb.com/mods/vtmb-unofficial-patch
v11.0 20.01.2021
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+Made it easier to use Arthur's PC and added look up and down keys.
+Fixed finding gums after Ming fight and game sound at beachhouse.
+Removed Humanity gain for Johansen and added needed one for Yukie.
+Corrected Zulo Shape Vision of Death freeze and bad water splash.
+Improved Dragon's Breath hit effect and fixed more weapon details.
+Made dialog NPCs forget scared or aggressive state on map reload.
+Corrected Arthur ignoring attack and removed maze note inspection.
+Improved corpse at Luckee Star and Beckett's line about Johansen.
+Disabled Commands hide and leave and restored Veil of Madness cry.
+Removed restored solo ending sounds from basic and fixed timings.
+Added cabbie's arm and fixed taxi ride cars, thanks to endthewars.
+Fixed missing casting for some disciplines and Presence vanishes.
+Improved Sheriff cutscene and fixed Dema disappearing from Empire.
+Removed leftover changes to vendors and emails in plus and basic.
+Fixed physics of Sheriff sword and GLOCK 19 model, thanks Norrwin.
+Gave commando at the Fu Syndicate a SPAS-15 to fit Mandarin line.
Removed Glock from Fu Syndicate and kept the SWAT entry door open.
Corrected guards magically changing their weapons into Anacondas.
Repaired Jack appearance, multiple popups and details in tutorial.
Updated the SDK and game mod launcher loader, thanks to Psycho-A.
Fixed Vesuvius patron animation and DMP guy talking during attack.
Added info for mouse buttons to loading tips and tutorial popups.
Fixed cabbie, Mercurio, Arthur, VV dialogues and more text issues.
Improved Regent eyes and made it possible to sneak attack bomber.
Fixed Glaze TV, SWAT rope, bomberman trigger and other map issues.
Made Chang not drop his blade and renamed second knife for basic.
Fixed revisiting Kamikaze Zen and long silence after a Tommy line.
Killed Hannah on reading her diary to avoid duplicate quest logs.
Removed special Heather lines and Hallowbrook cowering from basic.
Disabled Obfuscating the Protean warform to avoid freeze on exit.
Made sure player can't leave endgame Skyeline haven via the vents.
Fixed failed quest reopening on dropping and taking Lily's stuff.
Removed warrens2 computer trigger and fixed museum email adresses.
Corrected over twenty facial animations and a possible Patty bug.
Fixed stuff at the temple and an issue with somebody in the diner.
Lowered max framerate to 65 and fixed sprites and effects issues.
Fixed can, cop, rifle load and Toreador models, thanks to DDLullu.
Removed buggy breakable window brushes when revisiting four maps.
Fixed prop and spawning in hospital and reverted Glaze area state.
Prevented that Malcolm's patient and Pisha's victim get up again.
Added missing batons for the police officers on the Hollywood hub.
Post edited January 21, 2022 by wesp5
avatar
wesp5: Get it here: https://www.moddb.com/mods/vtmb-unofficial-patch
v11.0 20.01.2021
-----
+Made it easier to use Arthur's PC and added look up and down keys.
+Fixed finding gums after Ming fight and game sound at beachhouse.
+Removed Humanity gain for Johansen and added needed one for Yukie.
+Corrected Zulo Shape Vision of Death freeze and bad water splash.
+Improved Dragon's Breath hit effect and fixed more weapon details.
+Made dialog NPCs forget scared or aggressive state on map reload.
+Corrected Arthur ignoring attack and removed maze note inspection.
+Improved corpse at Luckee Star and Beckett's line about Johansen.
+Disabled Commands hide and leave and restored Veil of Madness cry.
+Removed restored solo ending sounds from basic and fixed timings.
+Added cabbie's arm and fixed taxi ride cars, thanks to endthewars.
+Fixed missing casting for some disciplines and Presence vanishes.
+Improved Sheriff cutscene and fixed Dema disappearing from Empire.
+Removed leftover changes to vendors and emails in plus and basic.
+Fixed physics of Sheriff sword and GLOCK 19 model, thanks Norrwin.
+Gave commando at the Fu Syndicate a SPAS-15 to fit Mandarin line.
Removed Glock from Fu Syndicate and kept the SWAT entry door open.
Corrected guards magically changing their weapons into Anacondas.
Repaired Jack appearance, multiple popups and details in tutorial.
Updated the SDK and game mod launcher loader, thanks to Psycho-A.
Fixed Vesuvius patron animation and DMP guy talking during attack.
Added info for mouse buttons to loading tips and tutorial popups.
Fixed cabbie, Mercurio, Arthur, VV dialogues and more text issues.
Improved Regent eyes and made it possible to sneak attack bomber.
Fixed Glaze TV, SWAT rope, bomberman trigger and other map issues.
Made Chang not drop his blade and renamed second knife for basic.
Fixed revisiting Kamikaze Zen and long silence after a Tommy line.
Killed Hannah on reading her diary to avoid duplicate quest logs.
Removed special Heather lines and Hallowbrook cowering from basic.
Disabled Obfuscating the Protean warform to avoid freeze on exit.
Made sure player can't leave endgame Skyeline haven via the vents.
Fixed failed quest reopening on dropping and taking Lily's stuff.
Removed warrens2 computer trigger and fixed museum email adresses.
Corrected over twenty facial animations and a possible Patty bug.
Fixed stuff at the temple and an issue with somebody in the diner.
Lowered max framerate to 65 and fixed sprites and effects issues.
Fixed can, cop, rifle load and Toreador models, thanks to DDLullu.
Removed buggy breakable window brushes when revisiting four maps.
Fixed prop and spawning in hospital and reverted Glaze area state.
Prevented that Malcolm's patient and Pisha's victim get up again.
Added missing batons for the police officers on the Hollywood hub.
Thanks I updated.
It is truly amazing that you are still doing this after all these years.

Hats off to you, professor, you have my gratitude.
And you did it again.... ! wow !!
THANKS !!!

wow another release..!

v11.1 02.02.2022
-----
+Restored film canister, blood vial and video tape, thanks Norrwin.
+Fixed encounter in Chinatown and spawning vampire at Hallowbrook.
+Made dumpsters hollow and fixed many more physics, thanks Norrwin.
+Moved burning barrel at Hallowbrook and fixed temple linked door.
+Modified alarm clock time and moved computer book from 507 to 505.
+Added final quest logs for Royal Flush and removed it from basic.
Fixed floors at Leopold Society and Venture Tower, thanks Norrwin.
Made drug box sellable in basic and beachhouse guard thug attack.
Fixed bounding boxes for long boxes in warehouse and Society maps.
Improved Dane whale scene and the sewer map icon, thanks Norrwin.
Repaired minor Kamikaze Zen, Hollywood hub and warrens map issues.
Fixed Tung, Phil, Romero, Prince, Knox and Ash dialogue problems.
Prevented conversations continuing after disruptions on some maps.
Restored a Sin Bin password and fixed warrens flow control issue.
Removed sick bum spawner once the plague bearers have been killed.
Post edited February 06, 2022 by rogerT
avatar
wesp5: Get it here: https://www.moddb.com/mods/vtmb-unofficial-patch
v11.0 20.01.2021
-----
+Made it easier to use Arthur's PC and added look up and down keys.
+Fixed finding gums after Ming fight and game sound at beachhouse.
+Removed Humanity gain for Johansen and added needed one for Yukie.
+Corrected Zulo Shape Vision of Death freeze and bad water splash.
+Improved Dragon's Breath hit effect and fixed more weapon details.
+Made dialog NPCs forget scared or aggressive state on map reload.
+Corrected Arthur ignoring attack and removed maze note inspection.
+Improved corpse at Luckee Star and Beckett's line about Johansen.
+Disabled Commands hide and leave and restored Veil of Madness cry.
+Removed restored solo ending sounds from basic and fixed timings.
+Added cabbie's arm and fixed taxi ride cars, thanks to endthewars.
+Fixed missing casting for some disciplines and Presence vanishes.
+Improved Sheriff cutscene and fixed Dema disappearing from Empire.
+Removed leftover changes to vendors and emails in plus and basic.
+Fixed physics of Sheriff sword and GLOCK 19 model, thanks Norrwin.
+Gave commando at the Fu Syndicate a SPAS-15 to fit Mandarin line.
Removed Glock from Fu Syndicate and kept the SWAT entry door open.
Corrected guards magically changing their weapons into Anacondas.
Repaired Jack appearance, multiple popups and details in tutorial.
Updated the SDK and game mod launcher loader, thanks to Psycho-A.
Fixed Vesuvius patron animation and DMP guy talking during attack.
Added info for mouse buttons to loading tips and tutorial popups.
Fixed cabbie, Mercurio, Arthur, VV dialogues and more text issues.
Improved Regent eyes and made it possible to sneak attack bomber.
Fixed Glaze TV, SWAT rope, bomberman trigger and other map issues.
Made Chang not drop his blade and renamed second knife for basic.
Fixed revisiting Kamikaze Zen and long silence after a Tommy line.
Killed Hannah on reading her diary to avoid duplicate quest logs.
Removed special Heather lines and Hallowbrook cowering from basic.
Disabled Obfuscating the Protean warform to avoid freeze on exit.
Made sure player can't leave endgame Skyeline haven via the vents.
Fixed failed quest reopening on dropping and taking Lily's stuff.
Removed warrens2 computer trigger and fixed museum email adresses.
Corrected over twenty facial animations and a possible Patty bug.
Fixed stuff at the temple and an issue with somebody in the diner.
Lowered max framerate to 65 and fixed sprites and effects issues.
Fixed can, cop, rifle load and Toreador models, thanks to DDLullu.
Removed buggy breakable window brushes when revisiting four maps.
Fixed prop and spawning in hospital and reverted Glaze area state.
Prevented that Malcolm's patient and Pisha's victim get up again.
Added missing batons for the police officers on the Hollywood hub.
Hi wesp5, can you please provide installation instructions for the 11.1 mod for the GOG version of the game? I read that the GOG version already has the basic version of the mod installed. Does anything need to be deleted first?

Also, is the default installation directory when running the mod installer correct?
avatar
Riekopo: Hi wesp5, can you please provide installation instructions for the 11.1 mod for the GOG version of the game? I read that the GOG version already has the basic version of the mod installed. Does anything need to be deleted first?
No need to multiple post here, i read all the new posts ;). See my answer in the other thread!

Also, is the default installation directory when running the mod installer correct?
The installer defaults to the Steam directory, if you are using GOG, please choose the correct folder.
avatar
Riekopo: Hi wesp5, can you please provide installation instructions for the 11.1 mod for the GOG version of the game? I read that the GOG version already has the basic version of the mod installed. Does anything need to be deleted first?
avatar
wesp5: No need to multiple post here, i read all the new posts ;). See my answer in the other thread!

Also, is the default installation directory when running the mod installer correct?
avatar
wesp5: The installer defaults to the Steam directory, if you are using GOG, please choose the correct folder.
It did not default to the Steam folder. I don't own the game on Steam. It defaulted to the GOG folder.
avatar
Riekopo: It did not default to the Steam folder. I don't own the game on Steam. It defaulted to the GOG folder.
Then you are good to go!
avatar
Riekopo: It did not default to the Steam folder. I don't own the game on Steam. It defaulted to the GOG folder.
avatar
wesp5: Then you are good to go!
Just remember not to use Galaxy; or turn Auto Update off.