Posted June 22, 2023
My ranking:
1. Malkavian - A really bad idea to play as a newbie first, because the dialogue is hard to understand. But otherwise this is the most fun clan to play, with quite a few unique quest solutions. Dont underestimate the power of Dementation, you really want it at 3 quite quickly. Obfuscate also open ups options you dont have on clans without.
2. Toreador - Play female and pick Decadent Enchantress, then seduce everybody. Okay, not gay men, but everybody else. I probably shouldnt overstate the effectiveness of Seduction, its overall quite limited and you still need Persuade as well. But it leads to quite a bit of content you cannot otherwise get to. I love asking Isaac if I can be an actor. If you have appearance 5 when asking him, you get a unique answer. Subterfuge doesnt matter, by the way. Anyway the other reason why Toreador is fun is of course Celerity.
3. Nosferatu - Quite the opposite of Toreador, but also a very unique game experience. They are probably in combat the weakest clan. But they still get their spoils, such as the very convieniently placed haven. And it is of course the other clan with Obfuscate.
4. Gangrel - I am 90% sure that Gangrel, thanks to Protean, are more powerful than Toreador and Brujah. But it takes a lot of time for them to get there and they need a lot of blood to maintain this powerlevel. Either way Gangrel get brutally XP starved since you need to level their disciplines so high to also get Celerity from Beckett, and well then you also have to spent points to raise Celerity.
5. Ventrue - Fortitude is very powerful, so is Presence. But both are also somewhat abilities of diminishing returns. Additionally the background Well Educated saves some XP as well. Additionally Ventrue cant get anything meaningful from Beckett. Neither Animalism nor Protean are too interesting if you can only get to tier 3. So playing a Ventrue is honestly just easy and once you are out of the starter level, you increasingly sit on a big and bigger heap of XP and nothing you really need to invest in.
6. Brujah - Toreador with less social skills at the start. Once you fixed that, well they are just Toreador. Potence is worthless, though you may stack it with Blood Buff. Just be aware that only works with the Plus patch and even there only up to tier 3. Very high bloodpoint cost but at least you can do something different than Toreador.
7. Tremere - I love playing mages, but a "mage" that gets so few spells isnt fun to play. Domination and Auspex are pointless, Thaumaturgy is only useful up to tier 4, a different haven is welcome but thats about it.
1. Malkavian - A really bad idea to play as a newbie first, because the dialogue is hard to understand. But otherwise this is the most fun clan to play, with quite a few unique quest solutions. Dont underestimate the power of Dementation, you really want it at 3 quite quickly. Obfuscate also open ups options you dont have on clans without.
2. Toreador - Play female and pick Decadent Enchantress, then seduce everybody. Okay, not gay men, but everybody else. I probably shouldnt overstate the effectiveness of Seduction, its overall quite limited and you still need Persuade as well. But it leads to quite a bit of content you cannot otherwise get to. I love asking Isaac if I can be an actor. If you have appearance 5 when asking him, you get a unique answer. Subterfuge doesnt matter, by the way. Anyway the other reason why Toreador is fun is of course Celerity.
3. Nosferatu - Quite the opposite of Toreador, but also a very unique game experience. They are probably in combat the weakest clan. But they still get their spoils, such as the very convieniently placed haven. And it is of course the other clan with Obfuscate.
4. Gangrel - I am 90% sure that Gangrel, thanks to Protean, are more powerful than Toreador and Brujah. But it takes a lot of time for them to get there and they need a lot of blood to maintain this powerlevel. Either way Gangrel get brutally XP starved since you need to level their disciplines so high to also get Celerity from Beckett, and well then you also have to spent points to raise Celerity.
5. Ventrue - Fortitude is very powerful, so is Presence. But both are also somewhat abilities of diminishing returns. Additionally the background Well Educated saves some XP as well. Additionally Ventrue cant get anything meaningful from Beckett. Neither Animalism nor Protean are too interesting if you can only get to tier 3. So playing a Ventrue is honestly just easy and once you are out of the starter level, you increasingly sit on a big and bigger heap of XP and nothing you really need to invest in.
6. Brujah - Toreador with less social skills at the start. Once you fixed that, well they are just Toreador. Potence is worthless, though you may stack it with Blood Buff. Just be aware that only works with the Plus patch and even there only up to tier 3. Very high bloodpoint cost but at least you can do something different than Toreador.
7. Tremere - I love playing mages, but a "mage" that gets so few spells isnt fun to play. Domination and Auspex are pointless, Thaumaturgy is only useful up to tier 4, a different haven is welcome but thats about it.